{"name":"Xavier","player":"Koritaru","age":"19","race":"Human","height":"6'0","body_type":"Fit\/Slim","disabling_characteristics":"Gulible","str":"1","sk_endurance_3d6":"1","sk_endurance":"4","sk_athletics_3d6":"1","sk_athletics":"2","sk_grip_3d6":"1","sk_grip":"0","sk_swim_3d6":"1","sk_swim":"-1","sk_throw_3d6":"1","sk_throw":"0","ref":"0","sk_perception_3d6":"1","sk_perception":"1","sk_acrobatics_3d6":"1","sk_acrobatics":"0","sk_ride_pilot_3d6":"1","sk_ride_pilot":"0","sk_sleight_of_hand_3d6":"1","sk_sleight_of_hand":"1","sk_stealth_3d6":"1","sk_stealth":"1","int":"1","sk_general_knowledge_3d6":"1","sk_general_knowledge":"1","sk_deception_3d6":"1","sk_deception":"1","sk_infiltration_3d6":"1","sk_infiltration":"0","sk_persuasion_3d6":"1","sk_persuasion":"1","sk_survival_3d6":"1","sk_survival":"2","vocation_name_01":"Druid","vocation_attr_01":"INT","vocation_3d6_01":"1","vocation_skill_01":"3","voc_skill_name_01":"Clorokinesis","voc_attr_01":"INT","voc_3d6_01":"1","voc_skill_01":"5","voc_skill_name_02":"Vine Armor","voc_attr_02":"INT","voc_3d6_02":"1","voc_skill_02":"4","voc_skill_name_03":"Explosive Plants","voc_attr_03":"INT","voc_3d6_03":"1","voc_skill_03":"4","voc_skill_name_04":"Will of Nature","voc_attr_04":"INT","voc_3d6_04":"1","voc_skill_04":"3","vocation_name_02":"Knight","vocation_attr_02":"STR","vocation_3d6_02":"1","vocation_skill_02":"1","voc_skill_name_05":"Reach Weapon","voc_attr_05":"STR","voc_3d6_05":"1","voc_skill_05":"2","voc_skill_name_06":"Second Wind","voc_attr_06":"STR","voc_3d6_06":"1","voc_skill_06":"1","voc_skill_name_07":"","voc_attr_07":"NONE","voc_3d6_07":"1","voc_skill_07":"","voc_skill_name_08":"","voc_attr_08":"NONE","voc_3d6_08":"1","voc_skill_08":"","vocation_name_03":"Advanced Druid","vocation_attr_03":"INT","vocation_3d6_03":"1","vocation_skill_03":"","voc_skill_name_09":"Vampiric Vines","voc_attr_09":"NONE","voc_3d6_09":"1","voc_skill_09":"","voc_skill_name_10":"Vine Mech","voc_attr_10":"NONE","voc_3d6_10":"1","voc_skill_10":"","voc_skill_name_11":"Spores","voc_attr_11":"NONE","voc_3d6_11":"1","voc_skill_11":"","voc_skill_name_12":"","voc_attr_12":"NONE","voc_3d6_12":"1","voc_skill_12":"","injury_count":"","injury":"","armour":"","destiny_points":"3","commerce_points":"4","trackern1":"","trackerv1":"","inventory_equipment":"Fallen Ash Sword\r\nArming Sword\r\n2 Vine Bracelet\r\n3 Metals (Veterans)\r\nDan Necklace\r\nThe Goat\u2019s Mask\r\nBackpack\r\n13 light bombs\r\nMap\r\n15 Handfuls Charcoal\r\nRusted Armor 2x\r\nRusted Sword\r\n10 Handfuls of Charcoal\r\nWooden Testicle\r\n2 Rusty Swords\r\nSmall Sheild \r\n3 Black Shards\r\nFine Bloody Cloth\r\nFancy Hat","notes":"--Clorokinesis- The Ability to manipulate plants and things of plant origin. \r\n--Vine Armor- After rolling, for every success you gain one armor point, (You may take a lower level of armor, in doing so if you have enough extra points you may use them for other buffs.) This armor works by the same rules as other armor.\r\n--Explosive Plants- By using the explosive properties of certain plants you are able to detonate plants under your control. You can only make plants that were affected by chlorokinesis or plants with existing explosive properties explode. \r\n--Will of Nature-\r\n--Second Wind- If you are to be killed in combat, Once per day, you roll this skill, this is your new victory level for the rest of combat. Afterwards, you are brought back to victory level 4.\r\n--Fallen Ash Sword- You are able to cast vines from the sword while wielding it with two hands.\r\n--The Goat's Mask- When wearing this mask you gain a +1 bonus to all reflex-related rolls as well as a +2 bonus to anything under the Druid vocation. Additionally, this mask creates one vocation under the name, \"The Goat\u2019s Mask,\" it starts with no points, and works the same as other vocations.","jsondata":"","tags":"","isShared":"on","templateId":"7238","blockId":"1321374","world":""}