{"name":"Guidance","school":"Divination","level":"Clr 0, Drd 0","component_v":"1","component_s":"1","component_m":"0","component_f":"0","component_df":"0","xp_cost":"","casting_time":"1 standard action","range":"Touch","target":"Creature touched","duration":"1 minute or until discharged","saving_throw":"Will negates (harmless)","spell_resistance":"Yes","description":"This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies. ","jsondata":"","tags":" D&D 3.5e, d20 SRD, Spell, Divine, Divination, Cantrip","templateId":"4833","blockId":"1403302","world":"81a2343d-b71e-4be1-8b90-a629519d0ed1","folder":"","isShared":"on"}