{"name":"Wizard Henchman","challenge_rating":"","xp":"","types":"Humanoid","pb":"3","size":"Medium","sizer":"NONE","languages":"","alignment":"","description":"","suggested_environments":"","armor_class":"17 (halfplate)","hit_points":"46 ([roll:7d6+22])","strength":"8","dexterity":"16","constitution":"14","intelligence":"18","wisdom":"16","charisma":"14","base_movement_units":"","base_movement_in_ft":"","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"darkvision 60 ft.","skills":"Arcana +7,  Intimidation +5","saving_throws":"Int +7, Wis +6","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"The Wizard Henchman is a level 8th wizard with spell attack = [roll:1d20+7] and spell save DC = 15.  \r\n[table]\r\n[tr]\r\n\t[th]Spell level[\/th]\r\n\t[th]Spell[\/th]\r\n\t[th]Attack\/Saving Throw, Range, Concentration[\/th]\r\n\t[th]Effect(s)[\/th]\r\n\t[th]Per Higher level[\/th]\r\n[\/tr]\r\n[tr]\r\n\t[td]0 (at will)\r\n[i]Minor Illusion[\/i]\r\n[i]Mage Hand[\/i][\/td]\r\n\t[td]Fire Bolt[\/td]\r\n\t[td]120 ft., 1 target[\/td]\r\n\t[td][roll:2d10] fire dmg[\/td]\r\n\t[td][\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Ray of Frost[\/td]\r\n\t[td]60 ft., 1 target[\/td]\r\n\t[td][roll:2d8] frost dmg and -10 ft. movement until start of your next turn[\/td]\r\n\t[td][\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td]1st (4 slots)\r\n[i]Detect Magic[\/i]\r\n[i]Feather fall[\/i][\/td]\r\n\t[td]Bless[\/td]\r\n\t[td]Conc, 60 ft., 3 targets[\/td]\r\n\t[td]+[roll:d4] on ATK & SAVES[\/td]\r\n\t[td]+1 target[\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Dissonant whispers[\/td]\r\n\t[td]60 ft., WIS SAVE[\/td]\r\n\t[td][roll:3d6] psychic dmg and reaction used to move away from you[\/td]\r\n\t[td][\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Shield[\/td]\r\n\t[td]Reaction, +5 AC till end of turn[\/td]\r\n\t[td][\/td]\r\n\t[td][\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Magic missile[\/td]\r\n\t[td]120 ft.[\/td]\r\n\t[td]3 darts dealing [roll:1d4+1] force dmg[\/td]\r\n\t[td]+1 dart[\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td]2nd (4 slots)\r\n[i]Arcane Lock[\/i]\r\n[i]Invisibility[\/i]\r\n[i]Knock[\/i][\/td]\r\n\t[td]Darkness[\/td]\r\n\t[td]Conc 10 min, 60 ft., AOE sphere r = 15 ft.[\/td]\r\n\t[td]Magical darkness[\/td]\r\n\t[td][\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Healing spirit[\/td]\r\n\t[td]Conc 1 mint, 60 ft., bonus act allows 30 ft. moving, 5 uses[\/td]\r\n\t[td][roll:1d6] healing[\/td]\r\n\t[td]+[roll:1d6] per healing[\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Misty Step[\/td]\r\n\t[td][\/td]\r\n\t[td][\/td]\r\n\t[td][\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Scorching Ray[\/td]\r\n\t[td]120 ft., 3 rays[\/td]\r\n\t[td][roll:2d6] fire dmg on hit[\/td]\r\n\t[td]+1 ray[\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Spike Growth[\/td]\r\n\t[td]Conc 10 min, 150 ft., AOE circle 20 ft., DC 15 Perception to spot[\/td]\r\n\t[td]+[roll:2d4] piercing dmg per 5 ft.[\/td]\r\n\t[td][\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Vortex Warp[\/td]\r\n\t[td]90 ft., CON SAVE[\/td]\r\n\t[td]TP to an unoccupied space[\/td]\r\n\t[td]+30 ft. range[\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td]3rd (3 slots)\r\n[i]Dispel Magic[\/i]\r\n[i]Counterspell[\/i]\r\n[i]Magic Circle[\/i][\/td]\r\n\t[td]Haste[\/td]\r\n\t[td]Conc 1 min, 30 ft.[\/td]\r\n\t[td]+2 AC, ADV on DEX SAVE, +1 atk, on end: 1 turn skip.[\/td]\r\n\t[td][\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Lightning Bolt & Fireball[\/td]\r\n\t[td][\/td]\r\n\t[td][\/td]\r\n\t[td][\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Conjure Daedra[\/td]\r\n\t[td]Conc 1 hr, 90 ft.[\/td]\r\n\t[td]Clannfear, Dremora Churl, flame atronach, blue flame atronach, winged twilight[\/td]\r\n\t[td]Dremora Caitiff, [\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td][\/td]\r\n\t[td]Mass Healing Word[\/td]\r\n\t[td]60 ft., 6 targets[\/td]\r\n\t[td][roll:1d4+4] health[\/td]\r\n\t[td]+[roll:1d4][\/td]\r\n[\/tr]\r\n[tr]\r\n\t[td]4th (2 slots)[\/td]\r\n\t[td]For upcasting[\/td]\r\n\t[td][\/td]\r\n\t[td][\/td]\r\n\t[td][\/td]\r\n[\/tr]\r\n[\/table]\r\n","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Sculpt spells[\/b]\r\nThe Wizard can choose upto 1+spell's level to have them safe from harm for an evocation spell. \r\n[br]\r\n[b]War Caster - Concentrate[\/b]\r\nThe Wizard has Advantage on Concentration Saving Throws.","actions":"","bonus_actions":"","reactions":"[b]Reactive spell[\/b]\r\nThe Wizard can cast a spell as an Opportunity Attack that target only that target.","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"Volker, Luthetia, caster","templateId":"2991","blockId":"1652582","world":"fdbb44ea-9b6c-4df6-91d5-bb54d289b77e","folder":"null","isShared":"on"}