{"name":"Cure Light Wounds","description":"Conjuration (Healing)\r\nLevel:\tBrd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2\r\nComponents:\tV, S\r\nCasting Time:\t1 standard action\r\nRange:\tTouch\r\nTarget:\tCreature touched\r\nDuration:\tInstantaneous\r\nSaving Throw:\tWill half (harmless); see text\r\nSpell Resistance:\tYes (harmless); see text\r\n\r\nWhen laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5).\r\n\r\nSince undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.","tags":"spells, heal,spell,level 1,level 2,paladin,ranger,druid,cleric,bard,alchemist","isShared":"1","templateId":"27","blockId":"20053"}