{"name":"RawRa'Rawl","current_wounds":"0 - Healthy","character_points":"19","funds":"250","force_sensitive":"N","force_points":"1","dark_side_points":"","move":"","dexterity":"3","dexterity_pips":"1","dexterity_skills":"[ul]\r\n[li]Dodge 5D+1[\/li]\r\n[li]Melee Combat 4D+1[\/li]\r\n[li]Archaic weapons 5D+1[\/li]\r\n[\/ul]\r\n","dexterity_specializations":"[ul]\r\n[li]Archaic weapons: [i]Bowcaster[\/i] 6D+2[\/li]\r\n[\/ul]\r\n","advanced_dexterity_skills":"","perception":"2","perception_pips":"1","perception_skills":"\r\n\r\n\r\n","perception_specializations":"","advanced_perception_skills":"","knowledge":"2","knowledge_pips":"1","knowledge_skills":"","knowledge_specializations":"Survival: [i]Jungle survival [\/i]3D+1","advanced_knowledge_skills":"","strength":"","strength_pips":"none","strength_skills":"[ul]\r\n[li]Stamina 6D[\/li]\r\n[\/ul]\r\n","strength_specializations":"[ul]\r\n[li]Brawling: [i]Martial arts:[\/i]\u00a06D[\/li]\r\n[\/ul]\r\n","advanced_strength_skills":"","mechanical":"2","mechanical_pips":"1","mechanical_skills":"","mechanical_specializations":"","advanced_mechanical_skills":"","technical":"2","technical_pips":"1","technical_skills":"","technical_specializations":"","advanced_technical_skills":"","martial_arts":"6","martial_arts_pips":"none","maneuvers":"\r\nEach time the specialization is raised 1D above a character\u2019s\r\nStrength stat the player may choose a combat action (or technique) that their character knows\r\n\r\n[ul]\r\n[li]Disarm. The character is trained to force an opponent to\r\ndrop a weapon or object.\r\nDifficulty: Moderate\r\nEffect: If the character\u2019s attack is successful (and is not parried or dodged) and if the skill roll meets the required difficulty\r\nnumber, the target character is disarmed.[\/li]\r\n[li]Hold\/Grapple. The character is trained to grapple and hold a\r\ntarget immobile.\r\nDifficulty: Moderate plus a Strength versus martial arts roll.\r\nEffect: The character attempting to grapple with a target\r\nmust make a Moderate martial arts roll to hold her opponent.\r\nFor every round the target is held, the character must make a\r\nStrength or lifting roll. If the target beats her martial arts roll\r\n(or Strength or lifting if she prefers), he breaks free of the hold.[\/li]\r\n[\/ul]\r\n\r\n\r\n","force_skill_control":"0","force_skill_pips_control":"none","control_powers":"","force_skill_sense":"0","force_skill_pips_sense":"none","sense_powers":"","force_skill_alter":"0","force_skill_pips_alter":"none","alter_powers":"","control_and_sense_powers":"","control_and_alter_powers":"","sense_and_alter_powers":"","control_sense_and_alter_powers":"","special_abilities":"[ul]\r\n[li]Wookie claws: STR+1D+1 A wookie's claws can be extended and used as deadly weapons. Wookies look down on others who use them for anything other than climbing or self defense.[\/li]\r\n[\/ul]\r\n","equipment":"[ul]\r\n[li]Bowcaster 4D[\/li]\r\n[li]Hunting Knife STR+1D[\/li]\r\n[li]Vibroblade STR+1D+1[\/li]\r\n[li]Datapad[\/li]\r\n[li]reprogrammed seeker droid[\/li]\r\n[li]Survival pack:[\/li]\r\n[li]Animal excluder[\/li]\r\n[li]10 days rations[\/li]\r\n[li]medpack x2[\/li]\r\n[li]battle stim: +2D strength, move+5[\/li]\r\n[li]Shiara root[\/li]\r\n[\/ul]\r\n","notes_and_misc_information":"","tags":"PC, Player, Character, Wookie, WEG, D6","templateId":"67","blockId":"556790","world":"53d933f8-3362-47bb-a36c-a6b8f54daa18","isShared":"on"}