{"name":"Keisuke","look":"","dw_class":"Thief","level":"5","xp":"1","str":"12","dex":"18","con":"9","int":"8","wis":"14","cha":"16","damage":"D8","armor":"1","hp":"15","alignment":"[b]Evil:[\/b] Abuse, swindle, or outsmart other criminals.","moves":"[h3]Trap Expert[\/h3]\r\nWhen you [b]spend a moment to survey a dangerous area[\/b], roll+DEX. On a 10+, hold 3. On a 7\u20139, hold 1. Spend your hold as you walk through the area to ask these questions:\r\n\u2022 Is there a trap here and if so, what activates it?\r\n\u2022 What does the trap do when activated?\r\n\u2022 What else is hidden here?\r\n\r\n[h3]Tricks Of The Trade[\/h3]\r\nWhen you [b]pick locks or pockets or disable traps[\/b], roll+DEX. On a 10+, you do it, no problem. On a 7\u20139, you still do it, but the GM will offer you two options between suspicion, danger, or cost.\r\n\r\n[h3]Backstab[\/h3]\r\nWhen you attack a surprised or defenseless enemy with a melee weapon, you can choose to deal your damage or roll+DEX. On a 10+, choose two. On a 7\u20139, choose one:\r\n\u2022 You don\u2019t get into melee with them\r\n\u2022 You deal your damage+1d6\r\n\u2022 You create an advantage, +1 forward to you or an ally acting on it\r\n\u2022 Reduce their armor by 1 until they repair it\r\n\r\n[h3]Flexible Morals[\/h3]\r\nWhen [b]someone tries to detect your alignment[\/b] you can tell them any alignment you like.\r\n\r\n[h3]Poisoner[\/h3]\r\nYou\u2019ve mastered the care and use of a poison. Choose a poison from the list below; that poison is no longer dangerous for you to use. You also start with three uses of the poison you choose. Whenever you have time to gather materials and a safe place to brew you can make three uses of the poison you choose for free. Note that some poisons are applied, meaning you have to carefully apply it to the target or something they eat or drink. Touch poisons just need to touch the target, they can even be used on the blade of a weapon.\r\n[b]Serpent\u2019s Tears:[\/b] (touch) Anyone dealing damage to the target rolls twice and takes the better result.\r\n\r\n[h3]Cautious[\/h3]\r\nWhen you [b]use Trap Expert[\/b] you always get +1 hold, even on a 6-.\r\n\r\n[h3]Wealth And Taste[\/h3]\r\nWhen you [b]make a show of flashing around your most valuable possession[\/b], choose someone present. They will do anything they can to obtain your item or one like it.\r\n\r\n[h3]Shoot First[\/h3]\r\nYou\u2019re never caught by surprise. When an enemy would get the drop on you, you get to act first instead.\r\n\r\n[h3]Connections[\/h3]\r\nWhen you put out word to the criminal underbelly about something you want or need, roll+CHA.\r\n\u2022 On a 10+, someone has it, just for you.\r\n\u2022 On a 7\u20139, you\u2019ll have to settle for something close or it comes with strings attached, your call.","race":"[b]Human:[\/b] You are a professional. When you [b]Spout Lore[\/b] or [b]Discern Realities[\/b] about criminal activities, take +1.","bonds":"[b]Hot-Headed:[\/b] Suggest I overlook or forgive a minor insult.\r\n[b]Criminal:[\/b] Ask me to help make someone an offer they can't refuse.","gear":"Item|Tags|Weight|1,350 Coin|Load: 7\/9\r\nDungeon Rations|5 uses, ration|1\r\nLeather Armor|1 armor, worn|1\r\nSerpent's Tears|poison, 3 uses|0\r\nDagger|hand|1\r\nShort Sword|close|1\r\nThrowing Daggers| 3 held, near|0\r\nAdventuring Gear|5 uses|1\r\nHealing Potion|2 uses|0\r\nGiant Chieftan's Headdress||0\r\nHand Crossbow|near, reload, +1 damage|1\r\nSilver Bolts|4 ammo, crossbow, silver|1\r\nRondel|hand, precise|1","tags":"","isShared":"1","templateId":"41","blockId":"56850"}