Dagger
T
Pathfinder 2nd Edition Statblock
his small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.
Pathfinder 2nd Edition Statblock
Dagger - ITEM 1
AGILEFINESSETHROWN 10'VERSATILE SSIMPLEMELEERANGED
Usage held in 1 hand; Bulk L; Activate Strike;
Weapon Group: Knife
Damage: 1d4 Piercing
Agile: The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.
Finesse: You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage.
Thrown 10': You can throw this weapon as a ranged attack. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment.
Versatile S: A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. This trait indicates the alternate damage type. For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. You choose the damage type each time you make an attack.
Simple: Proficiency in Simple Weapons required to avoid a circumstance penalty for use.
Melee: This weapon can be used for combat with an opponent that is within a character's Reach.
Ranged: This weapon can be propelled (or is used to propel some ammunition) beyond a character's Reach when used in combat.
Damage: 1d4 Piercing
Agile: The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.
Finesse: You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage.
Thrown 10': You can throw this weapon as a ranged attack. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment.
Versatile S: A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. This trait indicates the alternate damage type. For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. You choose the damage type each time you make an attack.
Simple: Proficiency in Simple Weapons required to avoid a circumstance penalty for use.
Melee: This weapon can be used for combat with an opponent that is within a character's Reach.
Ranged: This weapon can be propelled (or is used to propel some ammunition) beyond a character's Reach when used in combat.
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