| Species | Gnoll |
| Subspecies | Gnoll |
| Size | Medium |
| Type | Humanoid |
| Hit Dice | 2d8+2 |
| Speed | 30 ft. |
| Abilities | str 15, dex 10, con 13, int 8, wis 11, cha 8 |
| Special Qualities | darkvision 60ft. |
| Environment | Warm Plains |
| Organization | Solitary, Pair, Hunting party (2-5 and 1-2 Hyenas),Band (10-100 plus 50% noncombatants plus 1 3rd level sergeant per 20 adults and 1 leader 4th-6th and 5-6 hyenas), Tribe (20-200 plus 1 3rd per 20 adults, 1 or 2 4th or 5th level, 1 leader 6th - 8th level, 7-12 hyenas, and 1 - 3 trolls if underground lair)) |
| Treasure | Standard |
| Alignment | Usually Chaotic Evil |
| Advancement | by character class |
| Level Adjustment | +1 |
| Skills |
|---|
| Listen 1d20+2 , Spot 1d20+3 |
| Feats |
|---|
| Power Attack |
| Combat | |
|---|---|
| Initiative | +0 |
| Armor Class (AC) | 15, touch 10, flat-footed 15 |
| Base Attack | +1 / +3 Grapple |
| Attack | Battleaxe +3 Melee 1d8+2 X3 or Shortbow +1 ranged 1d6 X3 |
| Full Attack | Battleaxe +3 Melee 1d8+2 X3 or Shortbow +1 ranged 1d6 X3 |
| Space/Reach | 5 ft/ 5 ft |
| Special Attacks | -- |
| Saves | Fort +4, Ref +0, Will -0 |