Species | Gnoll |
Subspecies | Gnoll |
Size | Medium |
Type | Humanoid |
Hit Dice | 2d8+2 |
Speed | 30 ft. |
Abilities | str 15, dex 10, con 13, int 8, wis 11, cha 8 |
Special Qualities | darkvision 60ft. |
Environment | Warm Plains |
Organization | Solitary, Pair, Hunting party (2-5 and 1-2 Hyenas),Band (10-100 plus 50% noncombatants plus 1 3rd level sergeant per 20 adults and 1 leader 4th-6th and 5-6 hyenas), Tribe (20-200 plus 1 3rd per 20 adults, 1 or 2 4th or 5th level, 1 leader 6th - 8th level, 7-12 hyenas, and 1 - 3 trolls if underground lair)) |
Treasure | Standard |
Alignment | Usually Chaotic Evil |
Advancement | by character class |
Level Adjustment | +1 |
Skills |
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Listen 1d20+2 , Spot 1d20+3 |
Feats |
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Power Attack |
Combat | |
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Initiative | +0 |
Armor Class (AC) | 15, touch 10, flat-footed 15 |
Base Attack | +1 / +3 Grapple |
Attack | Battleaxe +3 Melee 1d8+2 X3 or Shortbow +1 ranged 1d6 X3 |
Full Attack | Battleaxe +3 Melee 1d8+2 X3 or Shortbow +1 ranged 1d6 X3 |
Space/Reach | 5 ft/ 5 ft |
Special Attacks | -- |
Saves | Fort +4, Ref +0, Will -0 |