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Karn Altiler

Medium Half-elf, Imperiate, Chaotic Good

Armor Class 16
Hit Points 29
Speed: 30 ft

STR

9
( -1 )

DEX

14
( +2 )

CON

12
( +1 )

INT

12
( +1 )

WIS

11
( +0 )

CHA

16
( +3 )

Saving Throws Dex +5, Int +4
Skills Acrobatics +5, Sleight of Hand +5, Stealth +5, History +4, Animal Handling +3, Deception +6, Performance +6, Persuasion +6
Senses darkvision 60 ft., passive Perception 10
Languages Common, Elven, Draconic
Proficiency Bonus +3

Description

Serving as Imperiate of the Imperium, Karn's duties to Falconspire never end.

Ideals

Easy to make friends, he tends to see the best in people.

Bonds

Sharing his abilities as a chef, Karn serves food to the people of River Vale from his stall in the center of the village.

Flaws

Constantly committed to his duties, he rarely has time for the things he enjoys.

Actions

Knife. Melee Weapon Attack. +5 to hit, reach 5 ft., one target. Hit: 1d4+2 slashing damage. (2d4+2 with Sharpen active)   Cleaver. Ranged Weapon Attack. +5 to hit, reach 60 ft., one target. Hit: 1d6+2 slashing damage. (2d6+2 with Sharpen active)   Sharpen. As a bonus action Karn spends a moment sharpening his knives or cleaver, gaining an additional damage die on his next attack.   Chef's Special. As an action Karn and all adjacent allies consume a created dish, granting them 2d4+1 healing.   Onion Toss. As an action, Karn throws a bundle of chopped onions at a target in an attempt to blind them. The target must make a DC 12 Constitution saving throw or become blinded. The target may repeat this saving throw at the end of each of its turns.


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