race features:
Belittle: At 6th level, you are able to belittle your enemy to weaken them. You are able to target a creature that can hear in a 30-foot radius with a string of cruel barbs. Targets must succeed on a DC (5 + Proficiency Modifier + Charisma Modifier) Charisma saving throw or have disadvantage on ability checks, attack rolls and saving throws until the start of your next turn. You are able to do this up to your Charisma Modifier per long rest.
Intoxicating Aura: Your produce an toxic aura around you. Any enemy that starts its turn within 20 feet of the you make a DC (5 + Proficiency Modifier + Constitution Modifier) Constitution saving throw unless you are incapacitated. On a failed save, the creature is poisoned until the start of its next turn. If a creature's saving throw is successful, the creature is immune to your Intoxicating Perfume for a day.