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Proboscar CR: 5

Large beast, lawful neutral
Armor Class: 12
Hit Points: 76
Speed: 20 ft

STR

17 +3

DEX

8 -1

CON

14 +2

INT

3 -4

WIS

10 +0

CHA

2 -4

Saving Throws: STR (+5)
Languages: Common (understands but cannot speak it)
Challenge Rating: 5

Wild Riot: Twice per long rest, you can take the Dash action as a Bonus Action on each of your turns, but you can only move in one direction when using your movement speed this turn. You can only make a melee attack the next turn.

Actions

Tusks. Melee Weapon Attack: +5 to hit, reach 20 ft., 1 target. Hit: (2d10+3) bludgeoning damage.
You must move to the target in a straight line. If you miss with this attack while longer than 5 ft. away, you fall prone 10 ft. past the target.   Sunder Ground. Ranged Weapon Attack: +1 to hit, range 40 ft., 1 target. Hit: (1d10-1) bludgeoning damage.
If the target is on the ground and a smaller sized creature, they fall prone but can spend 10 ft. of their movement speed to get up on their turn.   Airize. Ranged Weapon Attack: +1 to hit, range 60 ft., 1 target. Hit: (2d4-1) force damage.
The target must succeed a (DC 14) Strength saving throw or be pulled back 20 ft. towards you in a straight line.

Past Beast

Created by

Ziaane_24$.

Statblock Type

Monster

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