Oblivion’s Sight
The vampire closes their eyes. Upon opening them, the irises of their eyes are black against the white of their sclera, and they can now see clearly within pitch blackness, and can perceive ghosts who are not actively hiding their presence.
■ Cost: Free
■ System: On activation, the user’s eyes become supernaturally attuned to darkness, allowing them to ignore all low-light penalties, including those of supernatural origin. They still need their eyes to see and are affected by blindfolds and the like as usual. If a ghost is present and not attempting stealth or using a power to conceal its presence, the spirit becomes visible to the vampire using Oblivion’s Sight. In such cases, ghosts appear as they wish to appear, whether as humans bearing the wounds that caused their death, as spectral monstrosities, or as perfectly immaculate corpses. Ghosts do not automatically realize when a vampire spots them, but if they do, many react with fear or anger rather than passivity.
This power does not grant the ability to make physical contact with ghosts.
■ Duration: One scene
Lethal Body
Using this power, the user is capable
of causing horrendous damage
to mortals, tearing skin and breaking
bones with bare fingers.
■ Cost: Free
■ System: The user’s unarmed
attacks can now do Aggravated
Health damage to mortals, if
desired. They also ignore one
level of armor per Potence level
of the user.
■ Duration: Passive
Prowess
Vampires with Potence gain far greater strength from their Blood than those who lack it.
■ Cost: One Rouse Check
■ System: When activated, add the Potence rating of the user to their unarmed damage value as well as to feats of Strength.
■ Duration: One scene