Species | Human |
Size | Medium |
Type | Humanoid [Aries] |
Hit Dice | 4d6+4 plus 3 (54 hp) |
Speed | 30' |
Abilities | Str 14 Dex 14 Con 12 Int 13 Wis 16 Cha 16 |
Special Qualities | Fire Resistance 5 |
Treasure | Padded Armor +1, Quarterstaff, (M) Light Crossbow, 20 bolts, Wand of Detect Magic (20 charges), Healer's Kit, Traveler's Outfit, Holy Focus (a clutch of dried marsh flowers), Copper Key (for potion box), 78 gp |
Alignment | CN |
Skills |
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Craft (alchemy) +9, Heal +13, Knowledge (nature) +7, Survival +9 (+11 aboveground) |
Feats |
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Brew Potion, Self-Sufficient, Toughness |
Combat | |
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Initiative | +2 |
Armor Class (AC) | AT 6 (25) [+2 base, +2 dex, +1 enh] |
Base Attack | +10%/+20% [+2] |
Full Attack | Quarterstaff +20% [+3] OR Lt X-bow +20% |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Fire Domain Spells |
Saves | Fort +2 Ref +3 Will +7 |
Description |
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Spells Per Day: 1st (3) - Obscuring Mist, Sleep, Cure Light Wounds 2nd (1) - Web |