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Genos (Demon Cyborg) in Cogent Roleplay

Character Name
Genos (Demon Cyborg)
Player Name
Dastan
Age
20
Race
Human/Cyborg
Height
185cm / 6.1ft.
Body Type
Athletic
Disabling Characteristics
Addiction (replace flesh with mechanicl parts
Attribute: STRENGTH
STR
-1 +1 +2 +3 +4
For each additional point in STR: severity in injury can be reduced once every combat encounter
Skills (+STR)
Endurance
-1 +1 +2 +3 +4 b3 5
Athletics
-1 +1 +2 +3 +4 b3 5
Grip
-1 +1 +2 +3 +4 b3 5
Swim
-1 +1 +2 +3 +4 b3 4
Throw
-1 +1 +2 +3 +4 b3 4
Attribute: REFLEX
REF
-1 +1 +2 +3 +4
For each additional point in REF: Turn Priority is Higher at the beginning of combat encounters
Skills (+REF)
Perception
-1 +1 +2 +3 +4 b3 4
Acrobatics
-1 +1 +2 +3 +4 b3 4
Ride/Pilot
-1 +1 +2 +3 +4 b3 3
Sleight of Hand
-1 +1 +2 +3 +4 b3 3
Stealth
-1 +1 +2 +3 +4 b3 3
Attribute: INTELLIGENCE
INT
-1 +1 +2 +3 +4
For each additional point in INT: Receive 3 additional Skill Points to spend in character creation
Skills (+INT)
General Knowledge
-1 +1 +2 +3 +4 b3 3
Deception
-1 +1 +2 +3 +4 b3 2
Infiltration
-1 +1 +2 +3 +4 b3 3
Persuasion
-1 +1 +2 +3 +4 b3 3
Survival
-1 +1 +2 +3 +4 b3 3

1 2 3 4 5 6 7 8 9

Vocation: Cyborg (STR)
  +1 +2 +3 +4  b3 5
Skills
Implants (STR)
  +1 +2 +3 +4  b3 5
Cannons (CBT)
  +1 +2 +3 +4  b3 5
Blades (CBT)
  +1 +2 +3 +4  b3 5
N/A
  +1 +2 +3 +4  b0 N/A
Skills
None.
N/A
  +1 +2 +3 +4  b0 N/A
Skills
None.
Injuries
1 2 3 4 5 6
           
When the level of injury exceeds your BASE ROLL (3) + ATTRIBUTE POINTS, you fall unconscious.
Lingering Injuries / Penalties
None.
Armour
1 2 3 4 5 6 7 8
         
Destiny Points
   
Commerce Points
0 1 2 3 4 5 6 7 8
               
Inventory / Equipment
None.
Notes
Cyborg: Represents the combat training and cybernetic implants installed into the body/system.

Head Implants:

Radar/Tracking Device -Project the location of nearby target units, walls and solid objects onto the radar on your vision HUD.

Cochlear Implant - Enables eavesdropping and wirelessly hearing and receiving conversations.

Smart Vision - When activated, it highlights units and objects in the environment, as well as their respective wireframe skeletons, giving an augmented reality take on their dimensions.

Cybernetic Arms

Inceneration Cannons - within the arms prosthesis, uleash a flaming stream from the hands

Retractable Blades - within the arms prosthesis, capable of rapidly killing or incapacitating targets in close-quarters combat

Back Implants

Propulstion Thrusters - Powerfull and complex engine thrusters are installed on the user back, allowing for a very short flight or quick battle maneouver.

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