Gnoll Cultist | Monster / NPC | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Gnoll Cultist - Devotee 1
BLACK, GREENMEDIUMGNOLLHUMANOID

Gnoll cultists serve as their clans’ spiritual guides and conduits to the divine. As often as not, their influence drives entire gnoll civilizations to commit atrocious acts of violence and enslavement. Lamashtu and Rovagug are favored deities of gnoll cultists, and many gnolls believe their kind was in fact birthed from the womb of the Mother of Monsters. Some gnoll clans worship lesser-known demon lords or entire pantheons of sinister patrons.   Recall Knowledge - Humanoid (Society): DC 18 Unspecific Lore: DC 16 Specific Lore: DC 13
Perception +8 darkvision
Languages Abyssal, Common, Gnoll
Skills Intimidation +7 , Medicine +7 , Religion +10 ,Stealth +7 , Survival +8

STR +2 , DEX +2 , CON +0 , INT +0 , WIS +3 , CHA +2

Items falchion, hide armor, wooden religious symbol
AC 19
Saving Throws Fort +8, Ref +6, Will +10
HP45
Speed 25 feet
Melee Melee Falcion +10 +5 / +0 (forceful, sweep), Damage Slashing ; Jaws +10 +6 / +2 ( Agile), Damage Piercing
Special Abilities Pack Attack A gnoll hunter deals extra damage to any creature that’s within reach of at least two of the gnoll hunter’s allies. Rugged Travel A gnoll ignores the first square of difficult terrain it moves into each time it Steps or Strides.
Spells Divine Prepared Spells Attack DC 22, spell ; 2nd darkness, harm (x4), spiritual weapon; 1st command, fear, magic weapon; Cantrips (2nd) daze, detect magic, light, read aura, sigil
Source Bestiary pg. 178

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Monster / NPC

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