Species | Animorph |
Subspecies | Rust Monster |
Size | Medium |
Type | Aberration [Cancer] |
Hit Dice | 5d8+20 (100 hp) |
Speed | 40 ft |
Abilities | Str 15, Dex 24, Con 19, Int 2, Wis 15, Cha 11 |
Special Qualities | Cold Resistance 5, Darkvision 60', Scent |
Environment | Underground |
Organization | Unique |
Treasure | None |
Alignment | N |
Advancement | 6-8 HD (Medium 9-15 HD (Large) |
Level Adjustment | - |
Skills |
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Perception +10 |
Feats |
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Weapon Finesse, Track |
Combat | |
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Initiative | +7 |
Armor Class (AC) | 6 (50) [+3 base, +7 dex], Flat-footed. 6 |
Base Attack | +15%/+25% [+2] |
Full Attack | Antennae +100% (Tentacle chart, see ‘Rust’ below) – Bite +25% [+2] (max Small) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Rust, Water Domain Spells |
Saves | Fort +5, Ref +8, Will +6 |
Description |
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Rust (Ex): When Chunkus hits with an antennae attack against a metal object, the metal begins to corrode; falling to pieces and becoming useless immediately. The attack can destroy up to a 10 foot cube of metal instantly. Magic armor and weapons, and other magic items made of metal, must succeed on a DC 20 Reflex save or be dissolved. The save DC is Constitution-based and includes a +4 racial bonus. A metal weapon that deals damage to a rust monster corrodes immediately. |