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Dretch - CR: 2
SpeciesTanar'ri
SubspeciesDretch
SizeSmall
TypeOutsider (Chaotic, Extraplanar, Evil, Tanar'ri)
Hit Dice2d8+4 (36 hp)
Speed20'
AbilitiesStr 12, Dex 10, Con 15, Int 5, Wis 11, Cha 11
Special QualitiesDR 5/cold iron and good, Darkvision 60', Immune (electricity and poison), Resistances (acid 10, cold 10, and fire 10), Telepathy 100'
EnvironmentInfinite Layers of the Abyss
OrganizationSolitary, pair, gang (3-5), crowd (6-15), mob (10-40)
TreasureNone
AlignmentCE
Advancement3-6 HD (Small)
Level Adjustment+2
Skills
Perception +5, Stealth +9, Survival +0 (+2 following tracks)
Feats
Multiattack
Combat
Initiative+0
Armor Class (AC)6 (15) [+2 base, +1 size]; Flat-footed 6 (5)
Base Attack+10%/-5% [+1]
Full Attack2 Claw +20% [+1] (max Medium) - Bite +10% (max Small)
Space/Reach5 ft./5 ft.
Special AttacksSpell-like Abilities, Summon Tanar'ri
SavesFort +5, Ref +3, Will +3
Description
Spell-like Abilities (Sp): 1/day - Scare (DC 12), Stinking Cloud (DC 13 CL 2nd. The save DCs are Charisma-based.

Summon Tanar'ri (Sp): 1/day, a dretch can attempt to summon another dretch with a 35% chance of success. This ability is the equivalent of a 1st-level spell.

Created by

MrListeningGuy.

Statblock Type

Monster

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