Monster Manual, page 140
Gargoyle CR: 2
Medium elemental, chaotic evil
Armor Class: 15 (natural armor)
Hit Points: 52 (7d8+21)
Speed:
30 ft
, fly: 60 ft
Skills: Proficiency Bonus +2
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Damage Immunities: poison
Condition Immunities: exhaustion, petrified, poisoned
Senses: Darkvision 60 ft, Passive Perception 10
Languages: Terran
Challenge Rating: 2
False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Suggested Environments
Underdark, Urban