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Covenant of the Cainhurst Vilebloods in Dungeons & Dragons 5e

Covenant of the Cainhurst Vilebloods

The Cainhurst Vilebloods is the second largest Covenant in New Annakaram. They are masters of regeneration and use that to never stop fighting. The Covenants main hold is in the Cainhurst Academy that is the 5th largest settlement in New Annakaram that has not been taken over by the dark.    

Regeneration

When you take this oath at 3rd level, you are imbued with yet more powerful blood. You gain 1 additional hit die for every 5 hit dice you have.    

Sustenance Hunter

Starting at 6th level, you have refined your skill in absorbing the blood of your foes. You can choose to heal an amount equal to the damage you dealt at the end of your turn. This feature can only be used once and can be replenished by taking a short or long rest.    

Second Wind

Starting at 13th level, you can use a bonus action to regain hit points equal to 1d10 + your hunter level. Once you use this feature, you must finish a short or long rest before you can use it again.    

Invasion

At 17th level, you may transpose your being across reality with the strength of your blood. As an action for 15 blood vials, you open a 10 ft. portal of blood that stays open until the end of your next turn. Any creature that enters this portal teleports within 30 ft. of specific 1 creature that you have at least 2 pieces of information on including: name, appearance of face, appearance of body, location down to 1 mile, sound of voice, horizontal distance down to 1/2-mile, lateral distance down to 1/2 mile.
 


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