Freebooter
You sailed the seas as a freebooter, part of a pirate
crew. You should come up with a name for your
former ship and its captain, as well as its hunting
ground and the type of ships you preyed on. Did
you sail under the flag of a bloodthirsty captain,
raiding coastal communities and putting everyone
to the sword? Or were you part of a group of former
slaves turned pirates, who battle to end the vile slave
trade? Whatever ship you sailed on, you feel at home
on board a seafaring vessel, and you have difficulty
adjusting to long periods on dry land.
Skill Proficiencies Athletics, Survival
Tool Proficiencies Navigator’s tools, vehicles (water)
Equipment A pirate flag from your ship, several
tattoos, 50 feet of rope, a set of traveler’s clothes, and
a belt pouch containing 10 gp
Features
Feature: A Friendly Face in Every Port
Your reputation precedes you. Whenever you visit a
port city, you can always find someone who knows
of (or has sailed on) your former ship and is familiar
with its captain and crew. They are willing to provide
you and your traveling companions with a roof over
your head, a bed for the night, and a decent meal. If
you have a reputation for cruelty and savagery, your
host is probably afraid of you and will be keen for you
to leave as soon as possible. Otherwise, you receive
a warm welcome, and your host keeps your presence
a secret, if needed. They may also provide you with
useful information about recent goings-on in the city,
including which ships have been in and out of port.
Suggested Characteristics
Freebooters are a boisterous lot, but their
personalities include freedom-loving mavericks and
mindless thugs. Nonetheless, sailing a ship requires
discipline, and freebooters tend to be reliable and
aware of their role on board, even if they do their own
thing once fighting breaks out. Most still yearn for the
sea, and some feel shame or regret for past deeds.
Traits
d8 | Personality Trait | |
---|
1 | I’m happiest when I’m on a gently rocking vessel, staring at the distant horizon. | |
2 | Every time we hoisted the mainsail and raised the pirate flag, I felt butterflies in my stomach. | |
3 | I have lovers in a dozen different ports. Most of them don’t know about the others. | |
4 | Being a pirate has taught me more swear words and bawdy jokes than I ever knew existed. I like to try them out when I meet new people. | |
5 | One day I hope to have enough gold to fill a tub so I can bathe in it. | |
6 | There’s nothing I enjoy more than a good scrap—the bloodier, the better. | |
7 | When a storm is blowing and the rain is lashing the deck, I’ll be out there getting drenched. It makes me feel so alive! | |
8 | Nothing makes me more annoyed than a badly tied knot. | |
Ideal
d6 | Ideal | |
---|
1 | Freedom. No one tells me what to do or where to go. Apart from the captain. (Chaotic) | |
2 | Greed. I’m only in it for the booty. I’ll gladly stab anyone stupid enough to stand in my way. (Evil) | |
3 | Comradery. My former shipmates are my family. I’ll do anything for them. (Neutral) | |
4 | Greater Good. No man has the right to enslave another, or to profit from slavery. (Good) | |
5 | Code. I may be on dry land now, but I still stick to the Freebooter’s Code. (Lawful) | |
6 | Aspiration. One day I’ll return to the sea as the captain of my own ship. (Any) | |
Bond
d6 | Bond | |
---|
1 | Anti-slavery pirates rescued me from a slave ship. I owe them my life. | |
2 | I still feel a deep attachment to my ship. Some nights I dream her figurehead is talking to me. | |
3 | I was the ship’s captain until the crew mutinied and threw me overboard to feed the sharks. I swam to a small island and survived. Vengeance will be mine! | |
4 | Years ago, when my city was attacked, I fled the city on a small fleet bound for a neighboring city. I arrived back in the ruined city a few weeks ago on the same ship and can remember nothing of the voyage. | |
5 | I fell asleep when I was supposed to be on watch, allowing our ship to be taken by surprise. I still have nightmares about my shipmates who died in the fighting. | |
6 | One of my shipmates was captured and sold into slavery. I need to rescue them. | |
Flaw
d6 | Flaw | |
---|
1 | I’m terrified by the desert. Not enough water, far too much sand. | |
2 | I drink too much and end up starting barroom brawls. | |
3 | I killed one of my shipmates and took his share of the loot. | |
4 | I take unnecessary risks and often put my friends in danger. | |
5 | I sold captives taken at sea to traders. | |
6 | Most of the time, I find it impossible to tell the truth. | |