Build and run your Dungeons & Dragons 5e campaign on World Anvil!

START NOW

Glacier 2.0

Medium Warforged, Newly Righteous Hitman, Lawful Evil

Armor Class 16 (Ice Armor)
Hit Points 55
Speed: 30 ft

STR

18
( +4 )

DEX

15
( +2 )

CON

15
( +2 )

INT

12
( +1 )

WIS

10
( +0 )

CHA

8
( -1 )

Saving Throws Strength and Constitution
Skills
  • Athletics: +7
  • Acrobatics: +5
Damage Immunities Cold
Languages Common and Draconic
Challenge Rating 4
Proficiency Bonus +3

Description

Back in the year 414 on Tynaria, a Newly Righteous hitman by the name of Glacier was killed by a group of adventurers trying to stop the cult. While Glacier was dead, his body was salvaged by the Newly Righteous and buried in a secret area unknown to many.   Over a century and a half later, after the Newly Righteous rose again and took over the holy capital, they felt it was time to re-open that old grave. Glacier's body was far too damaged to be properly revived, but they realized that his brain was still in mint condition thanks to a self-preservation ability.   After several days of black-magic, Glacier's consciousness was re-transferred into the body of a broken-down warforged. With his ice magic reactivated and a sense of vengeance once more, Glacier was back and more deadly than ever.


  • Ice Armor: As an action, activates his true ice powers by encasing his body in magical ice. His AC becomes 18 and he gains 5D10 THP. Additionally, he gains resistance to non-magical slashing and piercing damage as well as gaining access to his ice javelin and Zone of Cold attacks. Finally, his movement speed increases by 15ft and he is unaffected by rough terrain.
  • Zone of Cold: Glacier has the innate ability of lowering the very temperatures around him. All creatures that enter within 15ft of him must make a DC-14 constitution save. On a failed save, they treat the area as if it were difficult terrain. They also gain disadvantage on all dexterity saving throws. On a successful save, they remain immune to Zone of Cold for the next hour.

Actions

  • Multi-attack
  • Ice Javelin: +7 to hit. 1D6+4 piercing damage + 1D4 cold damage. (30/100)
  • Gauntlets: +7 to hit. 1D6+4 bludgeoning damage.
  • Ice Beam (3-6): Glacier launches a 15ft line of sheer cold energy. All creatures in range must make a DC-14 constitution save or take 3D6 cold damage and have their speed be reduced by 1/2. Successful saves result in 1/2 damage and no speed penalty.


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

GET STARTED TODAY!

Take the first step. Create your account. Your world and characters await!

100+ RPG systems