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Goblin

A subterranean folk, goblins can be found in every corner of the world, often beside their bugbear and hobgoblin kin.
ability score increase: Your Dexterity score increases by 2, and your Constitution score increases by 1.
age: Goblins reach adulthood at age 8 and live up to 60 years.
alignment: Goblins are typically neutral evil, as they care only for their own needs. A few goblins might tend toward good or neutrality, but only rarely.
Size: Small
speed: Your base walking speed is 30 feet.
Languages: You can speak, read, and write Common and Goblin.
race features:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colours in that darkness only as shades of grey.   Fury of the Small. When you damage a creature with an attack or a spell and the creature’s size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your proficiency bonus. You can use this trait a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest, and you can use it no more than once per turn.   Nimble Escape. You can take the Disengage or Hide action as a bonus action on each of your turns.

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