Amethyst Blythe Walker | Cogent Roleplay | Cogent Roleplay | Statblocks & Sheets | World Anvil

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Character Name
Amethyst Blythe Walker
Player Name
Lawpreacher
Age
18
Race
Human
Height
6'3"
Body Type
Tall Athletic
Disabling Characteristics
Attribute: STRENGTH
STR
-1 +1 +2 +3 +4
For each additional point in STR: severity in injury can be reduced once every combat encounter
Skills (+STR)
Endurance
-1 +1 +2 +3 +4 b3 5
Athletics
-1 +1 +2 +3 +4 b3 3
Grip
-1 +1 +2 +3 +4 b3 3
Swim
-1 +1 +2 +3 +4 b3 3
Throw
-1 +1 +2 +3 +4 b3 3
Attribute: REFLEX
REF
-1 +1 +2 +3 +4
For each additional point in REF: Turn Priority is Higher at the beginning of combat encounters
Skills (+REF)
Perception
-1 +1 +2 +3 +4 b3 6
Acrobatics
-1 +1 +2 +3 +4 b3 4
Ride/Pilot
-1 +1 +2 +3 +4 b3 5
Sleight of Hand
-1 +1 +2 +3 +4 b3 4
Stealth
-1 +1 +2 +3 +4 b3 5
Attribute: INTELLIGENCE
INT
-1 +1 +2 +3 +4
For each additional point in INT: Receive 3 additional Skill Points to spend in character creation
Skills (+INT)
General Knowledge
-1 +1 +2 +3 +4 b3 5
Deception
-1 +1 +2 +3 +4 b3 6
Infiltration
-1 +1 +2 +3 +4 b3 4
Persuasion
-1 +1 +2 +3 +4 b3 6
Survival
-1 +1 +2 +3 +4 b3 4

1 2 3 4 5 6 7 8 9

Vocation: Hexblade (INT)
  +1 +2 +3 +4  b3 5
Skills
Evocation (CBT)
  +1 +2 +3 +4  b3 6
Alteration (INT)
  +1 +2 +3 +4  b3 5
Vocation: Knight (INT)
  +1 +2 +3 +4  b3 5
Skills
Reach weapons (CBT)
  +1 +2 +3 +4  b3 6
Unarmed (CBT)
  +1 +2 +3 +4  b3 6
Medium (CBT)
  +1 +2 +3 +4  b3 6
N/A
  +1 +2 +3 +4  b0 N/A
Skills
None.
Injuries
1 2 3 4 5 6
           
When the level of injury exceeds your BASE ROLL (3) + ATTRIBUTE POINTS, you fall unconscious.
Lingering Injuries / Penalties
None.
Armour
1 2 3 4 5 6 7 8
           
Destiny Points
         
Commerce Points
0 1 2 3 4 5 6 7 8
               
Inventory / Equipment
Backpack
Breastplate with Bracers, Gauntlets and Greaves
Camping Supplies
Tent
Spellcasting components
2 days rations
Torch
The Walker Blade
Notes
FIrebolt - throws a (golf sized) ball of flames , dealing Xd6 Fire damage upon impact or set a surface in flames.
(X = Base 3d6+ATR+Evocation)

Channel Fire - imbue weapon in flames, adding +1d6 Fire damage , for Evocation skill amount duration

Spectral Light - consumes living energy around to produce Spirit Light illuminating the area for Alteration Skill duration.

Heal Injury - perform a necromancy ritual to recover flesh by sacrificing anothers blood.

Created by

AmethystBlytheWalker.

Statblock Type

Cogent Roleplay

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