Note: penalties are not influencing the die rollers!
Gear
0
Hindrances
N/A
Edges
---- First Strike (Edge) ---
Once per round, as long as not Shaken or Stunned, gets a free Fighting attack against a foe immediately after he moves into Reach. (See Free Attacks on page 101).
Advancements
Advance Points
Incorporeal form: Armor +2
Construct: +2 to recover from being Shaken; ignore 1 point of Wound penalties; doesn't breathe, immune to poison and disease.