| +12 | Expertise Bonus | |
| +6 | Proficiency Bonus | |
| +3 | Jack of all Trades | 
| +2 | Strength | |
| +11 | Dexterity | |
| +3 | Constitution | |
| +2 | Intelligence | |
| +2 | Wisdom | |
| +12 | Charisma | 
| +8 | Acrobatics | DEX | |
| +5 | Animal Handling | WIS | |
| +5 | Arcana | INT | |
| +5 | Athletics | STR | |
| +18 | Deception | CHA | |
| +5 | History | INT | |
| +5 | Insight | WIS | |
| +9 | Intimidation | CHA | |
| +5 | Investigation | INT | 
| +5 | Medicine | WIS | |
| +5 | Nature | INT | |
| +14 | Perception | WIS | |
| +12 | Performance | CHA | |
| +9 | Persuasion | CHA | |
| +5 | Religion | INT | |
| +17 | Sleight of Hand | DEX | |
| +17 | Stealth | DEX | |
| +5 | Survival | WIS | 
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Sylph Rapier +2 | +13 | DEX | 1d10+2+5 | Force | |
| Finesse | |||||
| Vicious Dagger | +12 | DEX | 1d4+5 | Piercing | |
| Finesse, Light, Thrown, +7 on crit | |||||
| Oathbow | +11 | DEX | 1d8+3d6+5 | Piercing | |
| Ammunition, Range, Two-Handed | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.