Kajetan "Bronislaw" Lisowski | Cogent Roleplay | Cogent Roleplay | Statblocks & Sheets | World Anvil

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Character Name
Kajetan "Bronislaw" Lisowski
Player Name
Glen
Age
27
Race
Raskavan
Height
5ft 10
Body Type
Medium
Disabling Characteristics
The Blood (Wasting), Aquaphobia
Attribute: STRENGTH
STR
-1 +1 +2 +3 +4
For each additional point in STR: severity in injury can be reduced once every combat encounter
Skills (+STR)
Endurance
-1 +1 +2 +3 +4 b3 5
Athletics
-1 +1 +2 +3 +4 b3 5
Grip
-1 +1 +2 +3 +4 b3 4
Swim
-1 +1 +2 +3 +4 b3 3
Throw
-1 +1 +2 +3 +4 b3 4
Attribute: REFLEX
REF
-1 +1 +2 +3 +4
For each additional point in REF: Turn Priority is Higher at the beginning of combat encounters
Skills (+REF)
Perception
-1 +1 +2 +3 +4 b3 4
Acrobatics
-1 +1 +2 +3 +4 b3 3
Ride/Pilot
-1 +1 +2 +3 +4 b3 3
Sleight of Hand
-1 +1 +2 +3 +4 b3 3
Stealth
-1 +1 +2 +3 +4 b3 4
Attribute: INTELLIGENCE
INT
-1 +1 +2 +3 +4
For each additional point in INT: Receive 3 additional Skill Points to spend in character creation
Skills (+INT)
General Knowledge
-1 +1 +2 +3 +4 b3 3
Deception
-1 +1 +2 +3 +4 b3 3
Infiltration
-1 +1 +2 +3 +4 b3 3
Persuasion
-1 +1 +2 +3 +4 b3 3
Survival
-1 +1 +2 +3 +4 b3 4

1 2 3 4 5 6 7 8 9

Vocation: Crusader (STR)
  +1 +2 +3 +4  b3 6
Skills
Medium Weapons (CBT)
  +1 +2 +3 +4  b3 5
Shoulder Stocked Ballistic (CBT)
  +1 +2 +3 +4  b3 5
Holy Miracles (STR)
  +1 +2 +3 +4  b3 6
N/A
  +1 +2 +3 +4  b0 N/A
Skills
Will (NONE)
  +1 +2 +3 +4  b3 5
N/A
  +1 +2 +3 +4  b0 N/A
Skills
None.
Injuries
1 2 3 4 5 6
           
When the level of injury exceeds your BASE ROLL (3) + ATTRIBUTE POINTS, you fall unconscious.
Lingering Injuries / Penalties
None.
Armour
1 2 3 4 5 6 7 8
             
Destiny Points
 
Commerce Points
0 1 2 3 4 5 6 7 8
               
Holy Miracles
4/4
Inventory / Equipment
Warhammer
Mace
Musket
Chain Mail
1 backpack (9)-45
1 dose of antivenom - 6
1 bandages - 6
1 clotting powder - 8

1 adrenaline -8
1 tinderbox - 25
1 rope(2) -25
3 small food 12
Notes
Combat medium weapon: 6
Dual wield medium: 7
Combat shoulder stock: 9
The Blood Stage 2 (Wasting)
Stage 2 Wasting. Must take at least one dose of blood every 2 days. Taking doses regularly would satiate the target and no penalties would apply. May have a chance to become addicted and require doubling the dose intake or advance to next stage. Upon blood consumption, obtain a short burst of moderate power, target gains +1d6 to Athletics, Acrobatics, Endurance, Survival and Combat dice rolls. (When in combat effect persists for 4 turns). When under Blood Curse and haven’t drank recently, target suffers -1d6 to all rolls. Failing to satiate the thirst for blood regularly, would result in advancing to the next stage of the Blood Curse.
Pushing smite: One use
Deals damage equal to VL and shoves the opponent back 5ft per VL
Blinding light: One use
Blinds X nearby enemies in Y ft in an area, where Y is equal to VLx5
and X is number of Holy Miracles skill.


Zealous Assault – batter single target multiple times in a row. Reroll up to X failed dice where X is equal to Vocational skill. (Potential upgrades – reroll failed dice twice, gain +X extra dice to attack roll against the same enemy if attacked in a row where X is equal to Vocation,

Laws of Devotion - Only one law may be recited at a time. Passively grant +1 Armour to you and you your allies within 10ft/3m. Actively reciting the law grant +1VL Reduction upon next time being struck by physical treat.


Created by

World of Starfall.

Statblock Type

Cogent Roleplay

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