Treant Sheet | Character Sheet AD&D 1E Koth 2020 | Advanced Dungeons & Dragons | Statblocks & Sheets | World Anvil

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Player Characters of Koth

Treant Sheet

Half-Elf Sorcerer 1


Alignment: Neutral Evil
Deity: None
Religion: None
Piety: none
Birthday: 30, Anucanth
Birth Year: 1295
Starsign: The Book
Age: 27
Social Class: Upper-Middle Class
Secondary Skill: Summoner
Spoken Languages and Dialects

Common, Elvish
Written Languages and Scripts

Common

Hit Points


20 / 20

Hit Dice (HD): 4
Hit Die Type: 1d6 per level
Hit Point Bonus: +2 per hit die

Wounds:

None

Experience


Experience Points: 0

Experience Point Bonus: 0 %

Armor Class


8

Armor Worn: Studded Leather Armour
Armor Condition: Excellent
Armor Movement: "
Shield Used: None
Shield Condition: Excellent
Base Armor Type: None (AC10)
AC Flatfooted: 20
AC Without Shield: 15
Armor Weight: 50
Armor Value: 45
Shield Weight: 50
Shield Value: 45

Armor Notes: Studded leather armor is made from thick, layered leather and held together by studs. This armor is also covered in studs for added protection

Ability Scores

Saving Throws

STRENGTH

12.

Hit +0 | Dam +0 | Weight +100
Open Doors 1-2 | Bend Bars 4%
INTELLIGENCE

14

Addtnl Lang 6 | Learn Spell: 75%
Min Spells: 8 | Max Spells: 14
WISDOM

20

DEXTERITY

12

CONSTITUTION

16

CHARISMA

12

Paralysis, Poison
and Death Magic

Roll

Notes:
Petrification
or Polymorph

Roll

Rod, Staff
or Wand

Roll

Breath
Weapon

Roll

Spells and
Other Magic

Roll

General Saving Throw Notes:

Movement Rate


Base Movement Rate: 12"
Heavy: 8"
Very Heavy: 4"
Max Load: 1.3333333333333"
Run (x10): 120"
Normal (x5): 60"
Crawl (50%): 6"

Weapons and Combat

Weapons of Proficiency:
Non-Prof Penalty: [-2] | Slots: /

 
To Hit AC Table:

 

Thief Skills:

Pick Pockets Move Silently Climb Walls
Open Locks Hide in Shadows Read Languages
Find/Remove Traps Hear Noise Backstab 2

Equipment Carried:


 

Wealth and Property:

Carried Wealth
Other Wealth
Platinum Pieces: 5 (PP)
Gold Pieces: 12 (GP)
Electrum Pieces: 011 (EP)
Silver Pieces: 20 (SP)
Copper Pieces: 50 (CP)
Gemstones: None
Total Gem Value: gp
Total Gem Weight: gp
Other: None
Total Other Value: gp
Total Other Weight: gp
Total Value: 43.75 gp
Total Weight: 98 gp
Conversion: PP = 5 GP = 100 SP = 1000 CP
or 1/5 PP = 1 GP = 2 EP = 20 SP = 200 CP

None

Encumbrance

Normal < 450
Heavy 450 - 1000
Very Heavy 1000 - 1350
Maximum 1351


Equip Weight: 355
Weapon Weight: 60
Weapon Weight: 60
Armor Weight: 50
Wealth Weight: 98
Total Weight: 563

Special Abilities:

Special abilities granted to this character due to race, class or other circumstances. Ability Check D100 Ability Check: D20 Ability Check: D6
Race-enhanced senses of sight and hearing   Class- Lvl 1 Fire Conjuring. Lvl 1 Shielding Lvl 1 Telekinesis. Lvl 1 Limited Telepathy. Lvl 1 Extrasensory Perception. Lvl 1 Pure magic tendrils. Lvl 1 Summoning Lvl 1 Creation
 

Non Weapon Proficiencies:

Secondary and other skills granted to this character due to experience and background. NWP Check

 
Secondary Skill: Summoner
Non-Weapon Proficiency Slots: 5 / 8

 

Spells and Magic:

Magical casting abilities granted to the character due to class, nature of other experiences.

 
Prepared Spells and Abilities:
 
Spell and Magical Components/Items:
 

 

General Character Notes and Background:

He was born in the South   Over thee years he moved toward the west to find a divine being and beat it...if they are real   His Parents was murdered by a group of bandits...He found a sword that gives him the power of sorcery
Campaign Notes: None rn
Character Sheet by GM Tryggvi

Created by

Nanimeme21.

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