| Name | Akashi |
| Handle | Aka |
| Role | Exec 8/ fixer 2 |
| Role Ability | Teamwork |
| Rank | 8 |
| Awareness Skills | BASE |
|---|---|
| Concentration (WILL) | 10 |
| Conceal/Reveal Object (INT) | 10 |
| Lip Reading (INT) | 10 |
| Perception (INT) | 16 |
| Tracking (INT) | - |
| Body Skills | BASE |
| Athletics (DEX) | 10 |
| Contortionist (DEX) | - |
| Dance (DEX) | - |
| Endurance (WILL) | - |
| Resist Torture/Drugs (WILL) | - |
| Stealth (DEX) | 16 |
| Control Skills | BASE |
| Drive Land Vehicle (REF) | - |
| Pilot Air Vehicle (REF) x2 | - |
| Pilot Sea Vehicle (REF) | - |
| Riding (REF) | - |
| Education Skills | BASE |
| Accounting (INT) | - |
| Animal Handling (INT) | - |
| Bureaucracy (INT) | 14 |
| Business (INT) | - |
| Composition (INT) | - |
| Criminology (INT) | - |
| Cryptography (INT) | - |
| Deduction (INT) | - |
| Education (INT) | 10 |
| Gamble (INT) | - |
| Education Skills | BASE |
|---|---|
| Language: Streetslang (INT) | 10 |
| English (INT) | 12 |
| Library Search (INT) | - |
| Local Expert: Your Home (INT) | 10 |
| Tactics (INT) | - |
| Wilderness Survival (INT) | - |
| Fighting Skills | BASE |
| Brawling (DEX) | 10 |
| Evasion (DEX) | 14 |
| Martial Arts (DEX) x2 | 14 |
| Melee Weapon (DEX) | - |
| Performance Skills | BASE |
| Acting (COOL) | 10 |
| Ranged Weapon Skills | BASE |
| Archery (REF) | - |
| Autofire (REF) x2 | - |
| Handgun (REF) | - |
| Heavy Weapons (REF) x2 | - |
| Shoulder Arms (REF) | - |
| Social Skills | BASE |
|---|---|
| Bribery (COOL) | 14 |
| Conversation (EMP) | 8 |
| Human Perception (EMP) | 12 |
| Interrogation (COOL) | - |
| Persuasion (COOL) | 14 |
| Personal Grooming (COOL) | 10 |
| Streetwise (COOL) | 10 |
| Trading (COOL) | - |
| Wardrobe & Style (COOL) | 14 |
| Technique Skills | BASE |
| Air Vehicle Tech (TECH) | - |
| Basic Tech (TECH) | - |
| Cybertech (TECH) | - |
| Demolitions (TECH) x2 | - |
| Electronics/Security Tech (TECH) x2 | 17 |
| First Aid (TECH) | 13 |
| Forgery (TECH) | 19 |
| Land Vehicle Tech (TECH) | - |
| Paint/Draw/Sculpt (TECH) | - |
| Paramedic (TECH) x2 | - |
| Photography/Film (TECH) | - |
| Pick Lock (TECH) | 13 |
| Pick Pocket (TECH) | - |
| Sea Vehicle Tech (TECH) | - |
| Weaponstech (TECH) | - |
| Humanity | 63 / 70 |
| Hitpoints | 60 / 60 |
| Death Save | 12 |
| Seriously Wounded Threshold | 30 |
| Critical Injuries |
| Name | Damage | Ammo | ROF | Notes |
|---|---|---|---|---|
| Assault Rifle | 5d6 | 25 | 1 |
| Location | Type | SP | AP |
|---|---|---|---|
| Head | None | 0 | 0 |
| Body | Light Armorjack | 11 | 0 |
| Shield | None | 0 | 0 |
| Type | SP | AP | Cost | |
|---|---|---|---|---|
| Masetto holo wear | ||||
| Neural Link | Data | HL |
|---|---|---|
| Interface Plugs | Plugs in wrist or head that allow connection to machines. | 2 |
| Internal Cyberware | Data | HL |
|---|---|---|
| Grafted Muscle and Bone Lace | Increases BODY by 2. The increase changes HP, Wound Threshold, and Death Save. Cannot raise BODY above 10. | 2 |
| Grafted Muscle and Bone Lace | Increases BODY by 2. The increase changes HP, Wound Threshold, and Death Save. Cannot raise BODY above 10. | 2 |
| Grafted Muscle and Bone Lace | Increases BODY by 2. The increase changes HP, Wound Threshold, and Death Save. Cannot raise BODY above 10. | 2 |
| Fashionware | Data | HL |
|---|---|---|
| Biomonitor | Subdermal implant which generates a readout of vitals. Can link to Agent. | 0 |
| Chemskin | Dyes and pigments infused into the skin to permanently change its hue. +2 to Personal Grooming if user also has Techhair. | 0 |
| EMP Threading | Thin silver lines that run in circuit-like patterns across the body. | 0 |
| Light Tattoo | Subdermal patches store light and project colored tattoos under the skin. +2 to Wardrobe and Style if user has three or more tattoos. | 0 |
| Shift Tacts | Color-changing lenses implanted into the eye. | 0 |
| Skinwatch | Subdermally implanted LED watch. | 0 |
| Techhair | Color-light-emitting artificial hair. +2 to Personal Grooming if user also has Chemskin. |
| Borgware | Data | HL |
|---|---|---|
| Fūma Kotarō Linear Frame | Stealth Skill Checks by +2.. one Excellent Quality Exotic Light Melee Weapon and one Excellent Quality Exotic Very Heavy Melee Weapon | 2 |
| Aliases | |
| Improvement Points | 55 / 1905 |
| Reputation | 2: Stories have gotten around to immediate friends. |
| Reputation events | 1 pt destroy arasaka tower 1 pt shadow strike. |
| Role specific lifepath | |
| Addictions | |
| Fashion | Business wear |
| Gear | Anti-Smog Breathing Mask, personal Care pak, Radio communicator, broken arasaka prototype conversion kit.(broken). mimic kit, 3 poor snipers, mono kendachi mono guard (broken). Full tiger claw theme clothes set. Lockpick +2. LW inner circle, fixer tech scan, radar another rad suit |
| Ammo | 10 grenade (AP), 10 security 4/5 distill 4/5 delay. |
| Cash | 14530 |
| Housing | Corporate Beaverville House (60) |
| Rent | 1500 |
| Lifestyle | Fresh Food (15) |
| Notes | DT 66 Akashi owes the Tygerclaw a major Favour. Mixer the Denmother approves of you. You may enter the Serpent's Den on Neutral terms. UV and image enhance. Masetto holo wear Exec trauma cover reset 8 |