Name | Melinda Sarfait |
Handle | Fumichou |
Role | Exec, Solo |
Role Ability | Teamwork, Combat Awareness |
Rank | 4, 4 |
Awareness Skills | BASE |
---|---|
Concentration (WILL) | 10 |
Conceal/Reveal Object (INT) | - |
Lip Reading (INT) | - |
Perception (INT) | 12 |
Tracking (INT) | - |
Body Skills | BASE |
Athletics (DEX) | 16 |
Contortionist (DEX) | - |
Dance (DEX) | 12 |
Endurance (WILL) | 10 |
Resist Torture/Drugs (WILL) | 12 |
Stealth (DEX) | 15 |
Control Skills | BASE |
Drive Land Vehicle (REF) | - |
Pilot Air Vehicle (REF) x2 | - |
Pilot Sea Vehicle (REF) | - |
Riding (REF) | - |
Education Skills | BASE |
Accounting (INT) | - |
Animal Handling (INT) | - |
Bureaucracy (INT) | 9 |
Business (INT) | - |
Composition (INT) | - |
Criminology (INT) | - |
Cryptography (INT) | - |
Deduction (INT) | - |
Education (INT) | 10 |
Gamble (INT) | - |
Education Skills | BASE |
---|---|
Language: Streetslang (INT) | 8 |
English (INT) | 10 |
Japanese (INT) | 10 |
Library Search (INT) | - |
Local Expert: Your Home (INT) | 8 |
Tactics (INT) | - |
Wilderness Survival (INT) | - |
Fighting Skills | BASE |
Brawling (DEX) | 17 |
Evasion (DEX) | 17 |
Martial Arts (DEX) x2 | 16 |
Melee Weapon (DEX) | 17 |
Performance Skills | BASE |
Acting (COOL) | 10 |
Ranged Weapon Skills | BASE |
Archery (REF) | 12 |
Autofire (REF) x2 | - |
Handgun (REF) | - |
Heavy Weapons (REF) x2 | - |
Shoulder Arms (REF) | - |
Social Skills | BASE |
---|---|
Bribery (COOL) | - |
Conversation (EMP) | 6 |
Human Perception (EMP) | 6 |
Interrogation (COOL) | - |
Persuasion (COOL) | 12 |
Personal Grooming (COOL) | 9 |
Streetwise (COOL) | - |
Trading (COOL) | - |
Wardrobe & Style (COOL) | 10 |
Technique Skills | BASE |
Air Vehicle Tech (TECH) | - |
Basic Tech (TECH) | - |
Cybertech (TECH) | - |
Demolitions (TECH) x2 | - |
Electronics/Security Tech (TECH) x2 | - |
First Aid (TECH) | 4 |
Forgery (TECH) | - |
Land Vehicle Tech (TECH) | - |
Paint/Draw/Sculpt (TECH) | - |
Paramedic (TECH) x2 | - |
Photography/Film (TECH) | - |
Pick Lock (TECH) | - |
Pick Pocket (TECH) | - |
Sea Vehicle Tech (TECH) | - |
Weaponstech (TECH) | - |
Humanity | 35 / 40 |
Hitpoints | 60 / 60 |
Death Save | 12 |
Seriously Wounded Threshold | 30 |
Critical Injuries |
Name | Damage | Ammo | ROF | Notes |
---|---|---|---|---|
Katana | 3d6 | 2 | ||
Karate | 4d6 | 2 |
Location | Type | SP | AP |
---|---|---|---|
Head | None | 0 | 0 |
Body | None | 0 | 0 |
Shield | Bulletproof Shield | 10 HP | 0 |
Type | SP | AP | Cost | |
---|---|---|---|---|
Battle Dress | 14 | 2 | ||
Lace Style High Fashion Dress w/ Upgraded Heavy Armorjack | ||||
Light Butterfly | 11 | |||
Lace Style outfit with Light Armorjack | ||||
Heavy Butterfly | 13 | 2 | ||
Lace Style outfit with Heavy Armorjack |
Neural Link | Data | HL |
---|---|---|
Kerensikov | User adds +2 to their Initiative Rolls. Only a single piece of Speedware can be installed into a user at a time. | |
Reflex Coprocessor | Neuralware Option. Assists the Neural Link in its processing duties, freeing it up to focus entirely on enhancing the user’s reflexes. A user with a Reflex Co-Processor can dodge bullets regardless of their REF. | |
Chipware Socket(3 slots) |
Left Cyberleg | Data | HL |
---|---|---|
Reinforced Limb | ||
Grip Feet |
Right Cyberleg | Data | HL |
---|---|---|
Reinforced limb | ||
Grip Feet |
Internal Cyberware | Data | HL |
---|---|---|
Grafted Muscle and Bone Lace | Increases BODY by 2. The increase changes HP, Wound Threshold, and Death Save. Cannot raise BODY above 10. | 0 |
Grafted Nerves | Increases DEX by 2. Cannot raise DEX above 10. | 0 |
Bodyweight AutoInjector | 0 | |
Grafted Muscle and Bone Lace | Increases BODY by 2. The increase changes HP, Wound Threshold, and Death Save. Cannot raise BODY above 10. | 0 |
Grafted Nerves | 0 |
Fashionware | Data | HL |
---|---|---|
Biomonitor | Subdermal implant which generates a constant LED readout of pulse, temperature, respiration, blood sugar, etc. You can link your Biomonitor to your Agent to allow it to track your wellness | 0 |
Techhair | ||
Chemskin | ||
Light Tattoo x3 |
Borgware | Data | HL |
---|---|---|
Implanted Linear Frame ∑ (Sigma) | Enhanced skeleton and support structure. Increases BODY to 12. The increase changes HP, Wound Threshold, and Death Save. Requires BODY 6 and Grafted Muscles and Bone Lace | 0 |
Aliases | |
Improvement Points | 0 / 0 |
Reputation | 5: Others beyond your local area recognize your name. |
Reputation events | |
Role specific lifepath | |
Addictions | Timewarp |
Fashion | -Businesswear(+6 W+S) -Generic Chic(+6 W+S) -Lace Style Purple Butterfly (+8 W+S) The massive, heavy Jacket, is adorned with what appear to be intricate embroidered scenes, all collecting around a massive purple butterfly at the center of the back -Butterfly Battle Dress (+10 W+S) |
Gear | -Eagletech Survivalist -Purple Butterfly light armorjack (Lace Style) -Purple Butterfly Heavy armorjack (Lace Style, 14SP) -EQ Katana, Heavy Melee Weapon -EQ Superchrome Katana -Black Hornet Tanto, Medium Melee Weapon -Medium Arasaka Weeping Reaver Katana, Medium Melee Weapon -Smart Glasses w/ IR/UV/Lowlight optics -Agent -'Shoot Here' shield -Anti-Smog mask -radiation Suit -Grapple Gun -Memory Chips x10 -Flashlight -Radio Communicator x2 -Handcuffs x2, -Bulletproof shield -Carryall x3, -Radio Scanner, -MREs x50, -Rope x5, -Radio Communicator x2, -Handcuffs x2, -Personal Care Prepak, -Dispoable Cell Phones x1, -Flashlight x1, -Airhypos x10 -Boost x1 -Smash x10 -Timewarp x2 -Riot Shields x2 -Battleglove w/ Popup Shields x2 |
Ammo | -30 AP Rifle Ammo -18 Incendiary Ammo -10 Sleep Arrows -10 Biotoxin Arrows -7 AP Grenade -9 Sec Grenade -2 Incendiary Grenade -3 tornado grenades -1 security Rockets -4 Microbombs -2 Weeping Reaver mix |
Cash | |
Housing | |
Rent | |
Lifestyle | |
Notes |