Name | Atlas Angriff |
Handle | Omega / Delta |
Role | Solo |
Role Ability | Combat Awareness |
Rank | 5 |
Awareness Skills | BASE |
---|---|
Concentration (WILL) | 10 |
Conceal/Reveal Object (INT) | - |
Lip Reading (INT) | - |
Perception (INT) | 11 |
Tracking (INT) | - |
Body Skills | BASE |
Athletics (DEX) | 12 |
Contortionist (DEX) | - |
Dance (DEX) | - |
Endurance (WILL) | - |
Resist Torture/Drugs (WILL) | 14 |
Stealth (DEX) | 12 |
Control Skills | BASE |
Drive Land Vehicle (REF) | - |
Pilot Air Vehicle (REF) x2 | - |
Pilot Sea Vehicle (REF) | - |
Riding (REF) | - |
Education Skills | BASE |
Accounting (INT) | - |
Animal Handling (INT) | - |
Bureaucracy (INT) | - |
Business (INT) | - |
Composition (INT) | - |
Criminology (INT) | - |
Cryptography (INT) | - |
Deduction (INT) | - |
Education (INT) | 9 |
Gamble (INT) | - |
Education Skills | BASE |
---|---|
Language: Streetslang (INT) | 9 |
English (INT) | 11 |
German (INT) | 11 |
Library Search (INT) | - |
Local Expert: Your Home (INT) | 9 |
Tactics (INT) | 11 |
Wilderness Survival (INT) | - |
Fighting Skills | BASE |
Brawling (DEX) | 18 |
Evasion (DEX) | 14 |
Martial Arts (DEX) x2 | 14 |
Melee Weapon (DEX) | - |
Performance Skills | BASE |
Acting (COOL) | 10 |
Ranged Weapon Skills | BASE |
Archery (REF) | - |
Autofire (REF) x2 | - |
Handgun (REF) | 12 |
Heavy Weapons (REF) x2 | - |
Shoulder Arms (REF) | 14 |
Social Skills | BASE |
---|---|
Bribery (COOL) | - |
Conversation (EMP) | 8 |
Human Perception (EMP) | 8 |
Interrogation (COOL) | 14 |
Persuasion (COOL) | 10 |
Personal Grooming (COOL) | - |
Streetwise (COOL) | 12 |
Trading (COOL) | - |
Wardrobe & Style (COOL) | 11 |
Technique Skills | BASE |
Air Vehicle Tech (TECH) | - |
Basic Tech (TECH) | - |
Cybertech (TECH) | - |
Demolitions (TECH) x2 | - |
Electronics/Security Tech (TECH) x2 | - |
First Aid (TECH) | 5 |
Forgery (TECH) | - |
Land Vehicle Tech (TECH) | - |
Paint/Draw/Sculpt (TECH) | - |
Paramedic (TECH) x2 | - |
Photography/Film (TECH) | - |
Pick Lock (TECH) | - |
Pick Pocket (TECH) | - |
Sea Vehicle Tech (TECH) | - |
Weaponstech (TECH) | - |
Humanity | 23 / 60 |
Hitpoints | 60 / 60 |
Death Save | 12 |
Seriously Wounded Threshold | 30 |
Critical Injuries |
Name | Damage | Ammo | ROF | Notes |
---|---|---|---|---|
V. Heavy (Desert Eagle) | 4d6 | 8 | 1 | 100 |
Location | Type | SP | AP |
---|---|---|---|
Head | None | 0 | 0 |
Body | None | 0 | 0 |
Shield | None | 0 | 0 |
Type | SP | AP | Cost | |
---|---|---|---|---|
Light Armorjack Helmet | 12 | |||
Doubles as face shield to cover face. upgraded by Malice. | ||||
Light armor jack | 7/12 | |||
Upgraded by Malice |
Neural Link | Data | HL |
---|---|---|
Kerenzikov | Speedware. User adds +2 to Initiative. Only 1 piece of Speedware can be installed at a time. Requires Neural Link. | 14 |
Internal Cyberware | Data | HL |
---|---|---|
Grafted Muscle and Bone Lace | Increases BODY by 2. The increase changes HP, Wound Threshold, and Death Save. Cannot raise BODY above 10. | 14 |
Enhanced Antibiotic | After stabilization, user heals BODY x 2 for each day spent resting | 2 |
Body Weight Injector |
Borgware | Data | HL |
---|---|---|
Implanted Linear Frame ∑ (Sigma) | Enhanced skeleton and support structure. Increases BODY to 12. The increase changes HP, Wound Threshold, and Death Save. Requires BODY 6 and Grafted Muscles and Bone Lace. | 14 |
Aliases | Artemis |
Improvement Points | 75 / 600 |
Reputation | 3: All your co-workers and casual acquaintances know. |
Reputation events | |
Role specific lifepath | Type of Solo: Freelancer Moral Compass: "What does Moral mean to you?" - Atlas Gunning for Atlas: Anyone who wants too. Territory: Wherever the Money Takes. |
Addictions | Nicotine, Timewrap, Berserk, Prime Time |
Fashion | Leisurewear bottoms 100 Leisurewear top 2x 40 Leisurewear Jackets 100 Leirsurewear Footwear 50 Urban Flash Bottomes x2 200 Urban Flash Top x2 40 Urban Flash jacket 100 Ubran Flash footwear 100 Asia Pop, Bottoms (100) Asia Pop, Top (20) Asia Pop, Jacket (100) Asia Pop, Footwear (100) Generic Chic - Jumpsuit with Combat boots. (Top, bottoms, footwear = 90 eb) Nomad Leather - Top and Bottoms (200) Businesswear - Dress (Top/bottom Combo) w/ Heels (Footwear) (SW with sourcing rolling) (2,000) Urban jewelry - Layered silver necklace (100) Nomad Jewelry - Tarnished looking Hooks (100) Businesswear Pants, Shirt, and Shoes, Lace style jacket (SP12), Businesswear Jewelry (watch), BW Jewelry (Chain) |
Gear | Disposable Phone, AirHypo, Carryall, Music Player. Agent. |
Ammo | 20 Basic Ammo (20 eb) |
Cash | (Sheet) |
Housing | Cube Hotel |
Rent | 500 + 100 |
Lifestyle | Kibble |
Notes | Martial Arts = Karate / Armor Breaking Combination & Bone Breaking Strike EQ Shotgun, Silenced so it can only hear within 9 meters. Smartlink, installed. (+1 to hit) Not upgraded yet. Mixer the Denmother approves of you. You may enter the Serpent's Den on Neutral terms. |