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Protection from Evil and Good in Dungeons & Dragons 5e

Protection from Evil and Good

1-level Abjuration

Casting Time 1 action
Range Touch
Duration Concentration, Concentration, up to 10 minutes
Components V, S, M
Materials Purified water or powdered silver and iron (worth at least 20gp, which the spell consumes)

Until the spell ends, one willing creature you touch is protected against a certain type of creatures: aberrations, elementals, fey or undead. The protection then grants several benefits:

  • Creatures of those types have disadvantage on attack rolls against the target.
  • The target also can't be charmed, frightened, or possessed by them.
  • If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.
You choose which type of creatures the spell wards against.

Class(es): Vujinn'ka

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