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BACKGROUND
Name William
Handle The Man Behind The Murder
Role Solo
Role Ability Combat Awareness
Rank 4
INT 8
REF 2
DEX 8
TECH 8
COOL 5
WILL 8
LUCK 5
MOVE 2
BODY 8
EMP 8
SKILLS
Awareness SkillsBASE
Concentration (WILL) 10
Conceal/Reveal Object (INT) 11
Lip Reading (INT) 10
Perception (INT) 10
Tracking (INT) 13
Body SkillsBASE
Athletics (DEX) 13
Contortionist (DEX) 9
Dance (DEX) 10
Endurance (WILL) 10
Resist Torture/Drugs (WILL) 10
Stealth (DEX) 10
Control SkillsBASE
Drive Land Vehicle (REF) 4
Pilot Air Vehicle (REF) x2 -
Pilot Sea Vehicle (REF) -
Riding (REF) -
Education SkillsBASE
Accounting (INT) -
Animal Handling (INT) -
Bureaucracy (INT) -
Business (INT) 12
Composition (INT) -
Criminology (INT) 11
Cryptography (INT) -
Deduction (INT) 10
Education (INT) 10
Gamble (INT) -
Education SkillsBASE
Language: Streetslang (INT) 10
English (INT) 12
Library Search (INT) -
Local Expert: Your Home (INT) 10
Tactics (INT) 12
Wilderness Survival (INT) -
Fighting SkillsBASE
Brawling (DEX) 13
Evasion (DEX) 11
Martial Arts (DEX) x2 -
Melee Weapon (DEX) 11
Performance SkillsBASE
Acting (COOL) 10
Ranged Weapon SkillsBASE
Archery (REF) -
Autofire (REF) x2 -
Handgun (REF) -
Heavy Weapons (REF) x2 -
Shoulder Arms (REF) -
Social SkillsBASE
Bribery (COOL) -
Conversation (EMP) 10
Human Perception (EMP) 10
Interrogation (COOL) -
Persuasion (COOL) 9
Personal Grooming (COOL) -
Streetwise (COOL) -
Trading (COOL) -
Wardrobe & Style (COOL) -
Technique SkillsBASE
Air Vehicle Tech (TECH) -
Basic Tech (TECH) 9
Cybertech (TECH) 9
Demolitions (TECH) x2 -
Electronics/Security Tech (TECH) x2 9
First Aid (TECH) 10
Forgery (TECH) -
Land Vehicle Tech (TECH) -
Paint/Draw/Sculpt (TECH) -
Paramedic (TECH) x2 -
Photography/Film (TECH) -
Pick Lock (TECH) -
Pick Pocket (TECH) -
Sea Vehicle Tech (TECH) -
Weaponstech (TECH) -
COMBAT
Humanity80 / 80
Hitpoints50 / 50
Death Save8
Seriously Wounded Threshold25
Critical Injuries
WEAPONS
Name Damage Ammo ROF Notes
Pursuit Security Bouncer 2d6/- N/A 2/1 Medium Melee Weapon
Combat Knife 1d6 N/A 2 One-Handed Light Melee Weapon
Militech "Urban" 8d6 1 1 Standard Quality Rocket Launcher
ARMOR
Location Type SP AP
Head None 0 0
Body Light Armorjack 11 0
Shield None 0 0
CUSTOM ARMOR
Type SP AP Cost
CYBERWARE (HL: 0)
Aliases Will
Improvement Points0 / 0
Reputation 0: None
Reputation events
Role specific lifepath
Addictions Killing
Fashion
Gear He has a light armorjack, a combat knife,a pursuit security bouncer, a Militech "Urban" and an Agent.
Ammo
Cash 1400
Housing
Rent
Lifestyle
Notes
LIFEPATH
Cultural Origins
Unknown
Personality
Evil, menace, and full of deceptions
Clothing Style
Formal
Never without
Hairstyle
Black hair
Value Most
His life
Feeling about people
Other people are just preys who got stuck in my web of lies.
Most valued person
Himself and his deceased child
Most valued possession
His knife and his mask
Family Background
Unknown
Childhood Environment
Unkown
Family Crisis
All of his family members died. Mostly by his own hand.
Tragic Love Affairs
His wife got killed in a car crash
Life Goals
Get strong, earn a lot of money and try to let his past life go so he can enjoy living.
Friends
He had a friend named Henry, but eventually ended up being enemies.
Enemies
Henry, people who were related to his victims and the cops
Copyright © 2020 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A.
Cyberpunk RED Character Sheet v1.1, made by Tillerz - 2021-10-23

Created by

LightEdge.

System

Cyberpunk RED

Statblock Type

Character Sheet

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