Name | Azrael Winters |
Handle | Seere |
Role | Tech/Solo |
Role Ability | Maker/Combat Awareness |
Rank | 5/2 |
Awareness Skills | BASE |
---|---|
Concentration (WILL) | 10 |
Conceal/Reveal Object (INT) | 10 |
Lip Reading (INT) | 10 |
Perception (INT) | 14 |
Tracking (INT) | 10 |
Body Skills | BASE |
Athletics (DEX) | 12 |
Contortionist (DEX) | 10 |
Dance (DEX) | 10 |
Endurance (WILL) | 11 |
Resist Torture/Drugs (WILL) | 10 |
Stealth (DEX) | 16 |
Control Skills | BASE |
Drive Land Vehicle (REF) | 8 |
Pilot Air Vehicle (REF) x2 | 8 |
Pilot Sea Vehicle (REF) | 8 |
Riding (REF) | 8 |
Education Skills | BASE |
Accounting (INT) | 10 |
Animal Handling (INT) | 10 |
Bureaucracy (INT) | 10 |
Business (INT) | 10 |
Composition (INT) | 10 |
Criminology (INT) | 10 |
Cryptography (INT) | 10 |
Deduction (INT) | 10 |
Education (INT) | 12 |
Gamble (INT) | 10 |
Education Skills | BASE |
---|---|
Language: Streetslang (INT) | 12 |
Library Search (INT) | 10 |
Local Expert: Your Home (INT) | 12 |
Tactics (INT) | 10 |
Wilderness Survival (INT) | 10 |
Fighting Skills | BASE |
Brawling (DEX) | 15 |
Evasion (DEX) | 20 |
Martial Arts (DEX) x2 | 10 |
Melee Weapon (DEX) | 10 |
Performance Skills | BASE |
Acting (COOL) | 2 |
Ranged Weapon Skills | BASE |
Archery (REF) | 8 |
Autofire (REF) x2 | 14 |
Handgun (REF) | 14 |
Heavy Weapons (REF) x2 | 8 |
Shoulder Arms (REF) | 18 |
Social Skills | BASE |
---|---|
Bribery (COOL) | 2 |
Conversation (EMP) | 2 |
Human Perception (EMP) | 2 |
Interrogation (COOL) | 2 |
Persuasion (COOL) | 4 |
Personal Grooming (COOL) | 2 |
Streetwise (COOL) | 2 |
Trading (COOL) | 2 |
Wardrobe & Style (COOL) | 2 |
Technique Skills | BASE |
Air Vehicle Tech (TECH) | 10 |
Basic Tech (TECH) | 10 |
Cybertech (TECH) | 18 |
Demolitions (TECH) x2 | 10 |
Electronics/Security Tech (TECH) x2 | 13 |
First Aid (TECH) | 12 |
Forgery (TECH) | 10 |
Land Vehicle Tech (TECH) | 10 |
Paint/Draw/Sculpt (TECH) | 10 |
Paramedic (TECH) x2 | 10 |
Photography/Film (TECH) | 16 |
Pick Lock (TECH) | 10 |
Pick Pocket (TECH) | 10 |
Sea Vehicle Tech (TECH) | 10 |
Weaponstech (TECH) | 16 |
Humanity | 4 / 80 |
Hitpoints | 60 / 60 |
Death Save | 12 |
Seriously Wounded Threshold | 30 |
Critical Injuries |
Name | Damage | Ammo | ROF | Notes |
---|---|---|---|---|
EQ Assault Rifle | 5d6 | 25 | 1 | Smartgun Link, Silencer |
Hades Multipurpose Assault Shotgun | 5d6 | 16 | 1 | 6x Explosive (Slug), 4x Incendiary, 2x AP, 4x Explosive (Shell) |
Seere’s Smite | 5d6 | 4 | 1 | EQ, Smartgun Link, Silencer |
Railgun Mode | 0d6 | 4 | 1 | DV17 Cybertech |
Location | Type | SP | AP |
---|---|---|---|
Head | None | 0 | 0 |
Body | None | 0 | 0 |
Shield | None | 0 | 0 |
Type | SP | AP | Cost | |
---|---|---|---|---|
Seere’s Helmet | 14 | 2 | ||
(Bright Green) Upgraded Heavy Armorjack + Upgraded Smart Glasses | ||||
Seere’s Armor | 14 | 2 | ||
Fireteam Armor | 13 | |||
Urban Flash Style | ||||
Subdermal Armor | 12 | |||
Cyberaudio Suite | Data | HL |
---|---|---|
Cyberaudio Suite | installed | 2 |
Internal Agent 2 | Controls with thoughts. | 2 |
Left Cybereye | Data | HL |
---|---|---|
Cybereye | installed | 2 |
Anti-Dazzle | Immune to bright light effects. | 2 |
Image Enhance | +2 to Perception, Lip Reading, Conceal/Reveal | 2 |
Chyron | Linked to Internal Agent 2 | 2 |
Right Cybereye | Data | HL |
---|---|---|
Cybereye | installed | 2 |
Anti-Dazzle | Immune to bright light effects. | 2 |
Image Enhance | +2 to Perception, Lip Reading, Conceal/Reveal | 2 |
TeleOptics | +1 to A.S. 51/m+ away | 2 |
Left Arm | Data | HL |
---|---|---|
Cyberarm | installed | 2 |
Pop-up Ranged Weapon | EQ Assault Rifle | 2 |
Seeretech Recoil Stabilizer | Allows Shoulder Arms to be one-handed. | 2 |
Quick Change Mount | Install/Remove as an Action | 2 |
Superchrome | +2 to Wardrobe and Style |
Right Arm | Data | HL |
---|---|---|
Cyberarm | installed | 2 |
Pop-up Shotgun | Hades Multipurpose Assault Shotgun | 2 |
Quick Change Mount | Install/Remove as an Action | 2 |
Seeretech Focus Limiter | ||
Realskinn |
Neural Link | Data | HL |
---|---|---|
Braindance Recorder | 2 | |
Chipware Socket | Martial Arts Skill Chip | 4 |
Seeretech Quad-Processor | +2 to INT | 4 |
Seeretech Focus Limiter | +2 to TECH, -1 to COOL | 2 |
Internal Cyberware | Data | HL |
---|---|---|
Grafted Muscle | +2 to BODY | 2 |
Grafted Nerves | +2 to DEX | 2 |
Grafted Nerves | +2 to DEX | 2 |
Grafted Nerves | +2 to DEX | 2 |
Trauma Response Nanomatrix | Repairs Subdermal Armor (1/day) | 2 |
Upgraded Autoinjector | Loaded with Stabilizers, goes off when HUM goes under 0. | 2 |
External Cyberware | Data | HL |
---|---|---|
Subdermal Armor | Upgraded (12SP) | 2 |
Fashionware | Data | HL |
---|---|---|
Biomonitor | 0 | |
Chemskin | 0 | |
Techhair | 0 | |
Light Tattoo (Left Wrist) | PURGED: | 0 |
Kill Display | 34 | 0 |
Turn-On-Show-Off Nails | +2 Wardrobe and Style | 0 |
Borgware | Data | HL |
---|---|---|
Seeretech Quad-Processor | ||
Seeretech Angel Eyes | (4 left forearm, 1 neck) | 4 |
Sigma Linear Frame | 12 BODY | 4 |
Seeretech Targeting System | +4 to Aimed Shots | 8 |
Aliases | Seere, Azzy |
Improvement Points | 40 / 0 |
Reputation | 7: A news story or two has been written about your exploits. |
Reputation events | Saved Marisol without help from Old Bonebreaker. Revealed weakness in Saturn's flock's cybernetics. Exposed secrets in Mia's Chosen case. Killed Mia Impulse. Blew up an OA warehouse with the Roaches. Got the cure from an infected UmbrellaCorp bunker. Broke two people out of NCPD custody, killed several police. |
Role specific lifepath | Braindance editor, techsmith, edgerunner. |
Addictions | Boost, Azzerall, Blue Glass |
Fashion | Urban Flash Top, Jacket, Bottoms, Footwear Generic Chic Jewelry |
Gear | Agent, Computer, Braindance Viewer, Techtool, Custom Braindance, Inline Skates, Mia Impulse Poser Chip, “The Game” BD, "First Cut" BD, Killchip x2, Memory Chip x1, Cybereye x1, Cyberarm (Realskinn+Change Mount) x2, Azzerall x10, Smart Glasses (CyberScanner+UV), "Second Cut" BD, Mia Impulse's Diary, Dot's Investigation files, Radiance Delta file, Spiderpack (Grip Feet+Grapple Hand+Jump Booster), Smart Glove (Subdermal, Upgraded Techscanner), Martial Arts Skill Chip (Judo), Boost x1, Blue Glass x5 |
Ammo | 10x Basic Rifle, 24x AP Rifle, 10x Incendiary Shells, 10x Expansive Slugs, 10x AP Slugs, 13x Smart Rifle, 12x Explosive Slugs, 7x Explosive Shells, 19x AP+ Rifle |
Cash | 19,400eb |
Housing | Conapt/Fireteam Workshop |
Rent | 0eb (Covered by Fireteam) |
Lifestyle | Good PrePak - 600eb |
Notes | Edgerunner, Cyberware Dev, Braindance Editor Genderfluid || They/She/He (No Preference) Max Humanity with replacement arms: 14 |