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Summon Nature’s Ally in Pathfinder 1e

PFRPG Core

Summon Nature’s Ally


Conjuration \ \
1-level
Save: none
SR: no

Casting time: 1 round
Range: close (25 ft. + 5 ft./2 levels)
Duration: 1 round/level
Effect: one summoned creature
Componenent: V, S, DF,

Description

This spell summons to your side a natural creature (typically an animal, fey, magical beast, outsider with the elemental subtype, or a giant). The summoned ally appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions as you command.   A summoned monster cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells that have expensive material components (such as wish).   The spell conjures one of the creatures from the 1st Level list on Table: Nature’s Ally. You choose which kind of creature to summon, and you can change that choice each time you cast the spell. All the creatures on the table are neutral unless otherwise noted.   When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type. All creatures summoned with this spell without alignment subtypes have an alignment that matches yours, regardless of their usual alignment. Summoning these creatures makes the summoning spell’s type match your alignment.

When augmented

Summon Nature’s Ally II

School conjuration (summoning Level druid 2, ranger 2, shaman 2

This spell functions as summon nature’s ally I, except that you summon one 2nd-level creature or 1d3 1st-level creatures of the same kind.  

Summon Nature’s Ally III

School conjuration (summoning Level druid 3, ranger 3, shaman 3

This spell functions like summon nature’s ally I, except that you can summon one 3rd-level creature, 1d3 2nd-level creatures of the same kind, or 1d4+1 1st-level creatures of the same kind.  

Summon Nature’s Ally IV

  School conjuration (summoning Level druid 4, ranger 4, shaman 4; Domain animal 4; Subdomain saurian 4   This spell functions like summon nature’s ally I, except that you can summon one 4th-level creature, 1d3 3rd-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.  

Summon Nature’s Ally V

School conjuration (summoning Level druid 5, shaman 5

This spell functions like summon nature’s ally I, except that you can summon one 5th-level creature, 1d3 4th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.  

Summon Nature’s Ally VI

School conjuration (summoning Level druid 6, shaman 6

This spell functions like summon nature’s ally I, except that you can summon one 6th-level creature, 1d3 5th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

Summon Nature’s Ally VII

School conjuration (summoning Level druid 7, shaman 7; Subdomain saurian 7;

This spell functions like summon nature’s ally I, except that you can summon one 7th-level creature, 1d3 6th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

Summon Nature’s Ally IIX

School conjuration (summoning Level druid 8, shaman 8; Domain animal 8

This spell functions like summon nature’s ally I, except that you can summon one 8th-level creature, 1d3 7th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

Summon Nature’s Ally IX

  School conjuration (summoning Level druid 9, shaman 9

This spell functions like summon nature’s ally I, except that you can summon one 9th-level creature, 1d3 8th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.  

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