Name | Orion Armstrong |
Handle | Anglar |
Role | Solo Rockerboy |
Role Ability | Combat Awareness 4 Charismatic Impact 2 |
Rank | 6 |
Awareness Skills | BASE |
---|---|
Concentration (WILL) | 12 |
Conceal/Reveal Object (INT) | 6 |
Lip Reading (INT) | 6 |
Perception (INT) | 12 |
Tracking (INT) | 8 |
Body Skills | BASE |
Athletics (DEX) | 10 |
Contortionist (DEX) | 4 |
Dance (DEX) | 4 |
Endurance (WILL) | 8 |
Resist Torture/Drugs (WILL) | 6 |
Stealth (DEX) | 10 |
Control Skills | BASE |
Drive Land Vehicle (REF) | 6 |
Pilot Air Vehicle (REF) x2 | 6 |
Pilot Sea Vehicle (REF) | 6 |
Riding (REF) | 6 |
Education Skills | BASE |
Accounting (INT) | 6 |
Animal Handling (INT) | 6 |
Bureaucracy (INT) | 6 |
Business (INT) | 6 |
Composition (INT) | 6 |
Criminology (INT) | 6 |
Cryptography (INT) | 6 |
Deduction (INT) | 6 |
Education (INT) | 8 |
Gamble (INT) | 6 |
Education Skills | BASE |
---|---|
Language: Streetslang (INT) | 8 |
English (INT) | 10 |
Library Search (INT) | 6 |
Local Expert: Your Home (INT) | 8 |
Tactics (INT) | 6 |
Wilderness Survival (INT) | 6 |
Fighting Skills | BASE |
Brawling (DEX) | 10 |
Evasion (DEX) | 10 |
Martial Arts (DEX) x2 | 4 |
Melee Weapon (DEX) | 10 |
Performance Skills | BASE |
Acting (COOL) | 8 |
Ranged Weapon Skills | BASE |
Archery (REF) | 6 |
Autofire (REF) x2 | 6 |
Handgun (REF) | 12 |
Heavy Weapons (REF) x2 | 6 |
Shoulder Arms (REF) | 6 |
Social Skills | BASE |
---|---|
Bribery (COOL) | 8 |
Conversation (EMP) | 10 |
Human Perception (EMP) | 10 |
Interrogation (COOL) | 8 |
Persuasion (COOL) | 14 |
Personal Grooming (COOL) | 12 |
Streetwise (COOL) | 10 |
Trading (COOL) | 8 |
Wardrobe & Style (COOL) | 12 |
Technique Skills | BASE |
Air Vehicle Tech (TECH) | 6 |
Basic Tech (TECH) | 6 |
Cybertech (TECH) | 12 |
Demolitions (TECH) x2 | 6 |
Electronics/Security Tech (TECH) x2 | 6 |
First Aid (TECH) | 8 |
Forgery (TECH) | 6 |
Land Vehicle Tech (TECH) | 6 |
Paint/Draw/Sculpt (TECH) | 6 |
Paramedic (TECH) x2 | 6 |
Photography/Film (TECH) | 6 |
Pick Lock (TECH) | 6 |
Pick Pocket (TECH) | 6 |
Sea Vehicle Tech (TECH) | 6 |
Weaponstech (TECH) | 6 |
Humanity | 40 / 80 |
Hitpoints | 35 / 35 |
Death Save | 4 |
Seriously Wounded Threshold | 18 |
Critical Injuries |
Name | Damage | Ammo | ROF | Notes |
---|---|---|---|---|
Heavy Pistol | 3d6 | 8 | 2 |
Location | Type | SP | AP |
---|---|---|---|
Head | Heavy Armorjack | 13 | -2 |
Body | Heavy Armorjack | 13 | -2 |
Shield | None | 0 | 0 |
Type | SP | AP | Cost |
---|
Neural Link | Data | HL |
---|---|---|
Sandevistan | 11 |
Left Cyberleg | Data | HL |
---|---|---|
webbed foot | 2 |
Right Cyberleg | Data | HL |
---|---|---|
Webbed foot | 2 |
Internal Cyberware | Data | HL |
---|---|---|
Gills | 5 |
External Cyberware | Data | HL |
---|---|---|
Radweave | 7 | |
Heavy Subdermal Armor | 2 |
Fashionware | Data | HL |
---|---|---|
Chemskin | ||
Techhair | ||
Light Tattoo | ||
Light Tattoo | ||
Light Tattoo | ||
Biomonitor | ||
Shift Tacts |
Aliases | |
Improvement Points | 0 / 0 |
Reputation | 0: None |
Reputation events | |
Role specific lifepath | |
Addictions | |
Fashion |
Gear | Heavy Handgun Agent Carryall Anti-Smog Gasmask Radio Communicator |
Ammo | 10 AP H.P. Rounds 100 H.P.R |
Cash | |
Housing | |
Rent | |
Lifestyle | |
Notes |