Name | Scarlet Infernia |
Handle | Hearthfire |
Role | Netrunner Techie |
Role Ability | Interface 4 Maker (Fabricate 1 Field 1) |
Rank | 5 |
Awareness Skills | BASE |
---|---|
Concentration (WILL) | 10 |
Conceal/Reveal Object (INT) | 8 |
Lip Reading (INT) | 8 |
Perception (INT) | 12 |
Tracking (INT) | 8 |
Body Skills | BASE |
Athletics (DEX) | 14 |
Contortionist (DEX) | 12 |
Dance (DEX) | 8 |
Endurance (WILL) | 4 |
Resist Torture/Drugs (WILL) | 8 |
Stealth (DEX) | 14 |
Control Skills | BASE |
Drive Land Vehicle (REF) | 8 |
Pilot Air Vehicle (REF) x2 | 8 |
Pilot Sea Vehicle (REF) | 8 |
Riding (REF) | 8 |
Education Skills | BASE |
Accounting (INT) | 10 |
Animal Handling (INT) | 8 |
Bureaucracy (INT) | 8 |
Business (INT) | 8 |
Composition (INT) | 8 |
Criminology (INT) | 8 |
Cryptography (INT) | 8 |
Deduction (INT) | 8 |
Education (INT) | 10 |
Gamble (INT) | 8 |
Education Skills | BASE |
---|---|
Language: Streetslang (INT) | 10 |
English (INT) | 12 |
Library Search (INT) | 10 |
Local Expert: Your Home (INT) | 10 |
Tactics (INT) | 8 |
Wilderness Survival (INT) | 8 |
Fighting Skills | BASE |
Brawling (DEX) | 10 |
Evasion (DEX) | 14 |
Martial Arts (DEX) x2 | 10 |
Melee Weapon (DEX) | 8 |
Performance Skills | BASE |
Acting (COOL) | 6 |
Ranged Weapon Skills | BASE |
Archery (REF) | 8 |
Autofire (REF) x2 | 8 |
Handgun (REF) | 8 |
Heavy Weapons (REF) x2 | 8 |
Shoulder Arms (REF) | 10 |
Social Skills | BASE |
---|---|
Bribery (COOL) | 4 |
Conversation (EMP) | 7 |
Human Perception (EMP) | 7 |
Interrogation (COOL) | 4 |
Persuasion (COOL) | 8 |
Personal Grooming (COOL) | 8 |
Streetwise (COOL) | 4 |
Trading (COOL) | 4 |
Wardrobe & Style (COOL) | 8 |
Technique Skills | BASE |
Air Vehicle Tech (TECH) | 8 |
Basic Tech (TECH) | 9 |
Cybertech (TECH) | 9 |
Demolitions (TECH) x2 | 8 |
Electronics/Security Tech (TECH) x2 | 14 |
First Aid (TECH) | 10 |
Forgery (TECH) | 8 |
Land Vehicle Tech (TECH) | 8 |
Paint/Draw/Sculpt (TECH) | 8 |
Paramedic (TECH) x2 | 8 |
Photography/Film (TECH) | 8 |
Pick Lock (TECH) | 8 |
Pick Pocket (TECH) | 8 |
Sea Vehicle Tech (TECH) | 8 |
Weaponstech (TECH) | 8 |
Humanity | 53 / 80 |
Hitpoints | 30 / 30 |
Death Save | 4 |
Seriously Wounded Threshold | 15 |
Critical Injuries |
Name | Damage | Ammo | ROF | Notes |
---|---|---|---|---|
Heavy Handgun | 3d6 | 8 | 2 |
Location | Type | SP | AP |
---|---|---|---|
Head | Bodyweight Suit | 11 | 0 |
Body | Bodyweight Suit | 11 | 0 |
Shield | None | 0 | 0 |
Type | SP | AP | Cost |
---|
Right Arm | Data | HL |
---|---|---|
Cyberarm | installed | 7 |
Cyberdeck | 3 | |
--- | ||
--- | ||
Grapplegun | 3 |
Neural Link | Data | HL |
---|---|---|
Interface Pliugs | 7 |
Aliases | |
Improvement Points | 0 / 0 |
Reputation | 0: None |
Reputation events | |
Role specific lifepath | |
Addictions | |
Fashion | Bag Lady Chic tops, bottoms, Jacket, footwear, hats, mirror shade |
Gear | Agent Kevlar (Body) Heavy handgun Smartlenses (Virtuality)x2 |
Ammo | |
Cash | 10eb |
Housing | Cube Hotel |
Rent | 600 |
Lifestyle | Kibble |
Notes | PROGRAMS Armor Sword Sword Banhammer Speedy Gonzalves Hellbolt Wisp HARDWARE Insulated Wiring Karate martial arts |