Remove these ads. Join the Worldbuilders Guild

Homebrew

Young Forest Drake CR: 8 (3900 XP)

Large dragon, lawful evil
Armor Class: 18 (natural armor)
Hit Points: 136 (16d10+48) 16d10+48
Speed: 40 ft , fly: 80 ft , burrow: 0 ft , swim: 60 ft , climb: 40 ft

STR

19 +4

DEX

19 +4

CON

17 +3

INT

16 +3

WIS

13 +1

CHA

15 +2

Saving Throws: Dex +7, Con+6, Wis +4, Cha +5
Skills: Deception +5, Perception +7, Stealth +7
Damage Immunities: fire, poison
Condition Immunities: poisoned
Senses: blindsight 30ft, darkvision 120ft, passive Perception 17
Languages: Ape
Challenge Rating: 8 (3900 XP)

Amphibious. The drake can breathe air and water.

Actions

Multiattack. The drake makes three attacks: one with its bite and two with its claws.   Bite. Melee Weapon Attack: +7 1d20+7 to hit, reach 10ft, one target. Hit: 15 (2d10+4) 2d10+6 piercing damage plus 7 (2d6) 2d6 fire damage.   Claw. Melee Weapon Attack: +7 1d20+7 to hit, reach 5ft, one target. Hit: 11 (2d6+4) 2d6+4 slashing damage.   Fire Breath (Recharge 5-6). The drake exhales fire in a 30ft cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 42 (12d6) 12d6 fire damage on a failed save, or half as much damage on a successful one.

Lair Actions

Poisonous Odor. The lair of the forest drake exudes a horrible stench that can overwhelm the senses of nearby creatures, causing them to become nauseated and roll disadvantage on checks to maintain concentration. Creatures which are immune to the poisoned condition ignore this lair action.

A newly metamorphosed forest drake. This drake has reached sexually maturity, but still has yet to grow into its full size and power. These creatures are known to hide out deep in the jungles of Temfala, preying on careless travelers and livestock of nearby tribes.

Suggested Environments

Jungles


Created by

spywilliam123.

Statblock Type

Monster

Link/Embed