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Vereena

Medium , Apothecary, Any

Armor Class 12(nude) | 14 (brigandine)
Hit Points 45 (6d8 + 18)
Speed: 30 ft

STR

10
( +0 )

DEX

14
( +2 )

CON

16
( +3 )

INT

18
( +4 )

WIS

12
( +1 )

CHA

10
( +0 )

Skills Medicine +3, Nature +6, Perception +3
Senses Passive Perception 13
Languages Merani, Serenity
Challenge Rating 4 (1,100 XP)
Proficiency Bonus +2

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.   Poisoned Dart (3/Day). Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 2) piercing damage plus 3 (1d6) poison damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.   Alchemical Splash (Recharge 5-6). Vereena hurls a vial of alchemical concoction at a point she can see within 20 feet of her. Each creature in a 5-foot radius sphere centred on that point must make a DC 13 Dexterity saving throw, taking 11 (2d10) acid damage on a failed save, or half as much damage on a successful one.

Reactions

Evasive Maneuver. When Vereena is targeted by a ranged attack, she can use her reaction to half the damage and move up to 10 feet without provoking opportunity attacks.


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