Name | Christian Kim |
Handle | Chris |
Role | Netrunner |
Role Ability | Interface |
Rank | 4 |
Awareness Skills | BASE |
---|---|
Concentration (WILL) | 6 |
Conceal/Reveal Object (INT) | 11 |
Lip Reading (INT) | 5 |
Perception (INT) | 7 |
Tracking (INT) | 5 |
Body Skills | BASE |
Athletics (DEX) | 14 |
Contortionist (DEX) | 7 |
Dance (DEX) | 7 |
Endurance (WILL) | 6 |
Resist Torture/Drugs (WILL) | 10 |
Stealth (DEX) | 11 |
Control Skills | BASE |
Drive Land Vehicle (REF) | 8 |
Pilot Air Vehicle (REF) x2 | 8 |
Pilot Sea Vehicle (REF) | 11 |
Riding (REF) | 8 |
Education Skills | BASE |
Accounting (INT) | 5 |
Animal Handling (INT) | 5 |
Bureaucracy (INT) | 5 |
Business (INT) | 5 |
Composition (INT) | 5 |
Criminology (INT) | 5 |
Cryptography (INT) | 8 |
Deduction (INT) | 8 |
Education (INT) | 7 |
Gamble (INT) | 7 |
Education Skills | BASE |
---|---|
Language: Streetslang (INT) | 7 |
Korean (INT) | 9 |
Library Search (INT) | 5 |
Local Expert: Your Home (INT) | 7 |
Tactics (INT) | 5 |
Wilderness Survival (INT) | 5 |
Fighting Skills | BASE |
Brawling (DEX) | 9 |
Evasion (DEX) | 9 |
Martial Arts (DEX) x2 | 8 |
Melee Weapon (DEX) | 9 |
Performance Skills | BASE |
Acting (COOL) | 7 |
Ranged Weapon Skills | BASE |
Archery (REF) | 8 |
Autofire (REF) x2 | 8 |
Handgun (REF) | 8 |
Heavy Weapons (REF) x2 | 8 |
Shoulder Arms (REF) | 8 |
Social Skills | BASE |
---|---|
Bribery (COOL) | 7 |
Conversation (EMP) | 3 |
Human Perception (EMP) | 7 |
Interrogation (COOL) | 7 |
Persuasion (COOL) | 9 |
Personal Grooming (COOL) | 13 |
Streetwise (COOL) | 7 |
Trading (COOL) | 7 |
Wardrobe & Style (COOL) | 11 |
Technique Skills | BASE |
Air Vehicle Tech (TECH) | 7 |
Basic Tech (TECH) | 13 |
Cybertech (TECH) | 13 |
Demolitions (TECH) x2 | 7 |
Electronics/Security Tech (TECH) x2 | 11 |
First Aid (TECH) | 9 |
Forgery (TECH) | 7 |
Land Vehicle Tech (TECH) | 7 |
Paint/Draw/Sculpt (TECH) | 7 |
Paramedic (TECH) x2 | 7 |
Photography/Film (TECH) | 7 |
Pick Lock (TECH) | 7 |
Pick Pocket (TECH) | 7 |
Sea Vehicle Tech (TECH) | 7 |
Weaponstech (TECH) | 7 |
Humanity | 11 / 40 |
Hitpoints | 40 / 40 |
Death Save | 8 |
Seriously Wounded Threshold | 20 |
Critical Injuries |
Name | Damage | Ammo | ROF | Notes |
---|---|---|---|---|
Microwaver | 0 | 8/8 | 1 | Exotic Very Heavy Pistol. Instead of dealing damage, on a hit it forces the target to try to beat a DV15 Cybertech Check. If they fail, the GM chooses two pieces of their cyberware or carried electronics to become inoperable for a minute |
Talon Foot (left) | 1d6 | N/A | 2 | From leg cyberware |
Pistol | 3d6 | 7 | 2 | NCPD pistol |
Rippers | 2d6 | N/A | 2 | Right Meat Hand |
Excellent Quality Exotic Heavy Melee Weapons | 3d6 | N/A | 2 | Fūma Kotarō Linear Frame |
Location | Type | SP | AP |
---|---|---|---|
Head | Bodyweight Suit | 11 | 0 |
Body | Bodyweight Suit | 11 | 0 |
Shield | None | 0 | 0 |
Type | SP | AP | Cost |
---|
Left Arm | Data | HL |
---|---|---|
Cyberarm | installed | 11 |
Grapple Hand | User, as an Action, can fire a rocket propelled grapple that will attach securely to any Thick cover up to 30m/yds away. Line can only support two times the user's body weight, and has 10 HP. The user negates the normal movement penalty for climbing when they climb this line, and can retract the line without an Action, including as they climb. When used as a grapple, user can't hold anything in this arm's hand. Ineffective as a weapon and cannot be used to make the Grab Action. | 3 |
Neural Link | Data | HL |
---|---|---|
Interface Plugs I | Under right earlobe | 7 |
Self-icex3 | 12 | |
Upgraded for Quickhack range | 25 squares | |
Interface Plugs II | Under right earlobe | 2 |
Left Cyberleg | Data | HL |
---|---|---|
Talon Foot | Blade mounted in foot. Light Melee Weapon. Can be concealed without a Check. | 3 |
Cheetah(custom) | Gives +1 MOVE as a pair |
Right Cyberleg | Data | HL |
---|---|---|
Cheetah(custom) | Gives +1 MOVE as a pair |
Aliases | Chris |
Improvement Points | 0 / 350 |
Reputation | 0: None |
Reputation events | Was once wanted for 'stealing' Militech gadget with his crew. |
Role specific lifepath | |
Addictions | Social Media, gaming |
Fashion |
Gear | Agent, Audio Recorder, |
Ammo | |
Cash | 8180 |
Housing | Crew Housing |
Rent | Taken care of by Coffin |
Lifestyle | Kibble |
Notes | Used to be part of regular team of freelancers that were connected with gang. Local Solos and other combat types were primary customers to keep their security in check. <span class="line-spacer d-block"> </span> Chris often stole data and tech from other rival netrunners after brain-burning them. <span class="line-spacer d-block"> </span> Currently his old team now works for corporates after offer to work with them exclusively, Chris refused. |