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BACKGROUND
Name Jon
Handle Redline
Role MedTech
Role Ability Medicine
Rank 4
INT 6
REF 7
DEX 5
TECH 7
COOL 5
WILL 8
LUCK 8
MOVE 7
BODY 6
EMP 8
SKILLS
Awareness SkillsBASE
Concentration (WILL) 10
Conceal/Reveal Object (INT) 6
Lip Reading (INT) 6
Perception (INT) 8
Tracking (INT) 6
Body SkillsBASE
Athletics (DEX) 7
Contortionist (DEX) 5
Dance (DEX) 5
Endurance (WILL) 8
Resist Torture/Drugs (WILL) 12
Stealth (DEX) 7
Control SkillsBASE
Drive Land Vehicle (REF) 7
Pilot Air Vehicle (REF) x2 7
Pilot Sea Vehicle (REF) 7
Riding (REF) 7
Education SkillsBASE
Accounting (INT) 6
Animal Handling (INT) 6
Bureaucracy (INT) 6
Business (INT) 6
Composition (INT) 6
Criminology (INT) 6
Cryptography (INT) 6
Deduction (INT) 12
Education (INT) 12
Gamble (INT) 6
Education SkillsBASE
Language: Streetslang (INT) 8
English (INT) 10
Library Search (INT) 6
Local Expert: Your Home (INT) 8
Biology (INT) 12
Tactics (INT) 6
Wilderness Survival (INT) 6
Fighting SkillsBASE
Brawling (DEX) 7
Evasion (DEX) 11
Martial Arts (DEX) x2 5
Melee Weapon (DEX) 5
Performance SkillsBASE
Acting (COOL) 5
Ranged Weapon SkillsBASE
Archery (REF) 7
Autofire (REF) x2 7
Handgun (REF) 7
Heavy Weapons (REF) x2 7
Shoulder Arms (REF) 13
Social SkillsBASE
Bribery (COOL) 5
Conversation (EMP) 12
Human Perception (EMP) 12
Interrogation (COOL) 5
Persuasion (COOL) 7
Personal Grooming (COOL) 5
Streetwise (COOL) 5
Trading (COOL) 5
Wardrobe & Style (COOL) 5
Technique SkillsBASE
Air Vehicle Tech (TECH) 7
Basic Tech (TECH) 13
Cybertech (TECH) 11
Demolitions (TECH) x2 7
Electronics/Security Tech (TECH) x2 7
First Aid (TECH) 9
Forgery (TECH) 7
Land Vehicle Tech (TECH) 7
Paint/Draw/Sculpt (TECH) 7
Paramedic (TECH) x2 13
Photography/Film (TECH) 7
Pick Lock (TECH) 7
Pick Pocket (TECH) 7
Sea Vehicle Tech (TECH) 7
Weaponstech (TECH) 7
COMBAT
Humanity65 / 80
Hitpoints45 / 45
Death Save6
Seriously Wounded Threshold23
Critical Injuries
WEAPONS
Name Damage Ammo ROF Notes
Assault Rifle 5+6 100 1
ARMOR
Location Type SP AP
Head Light Armorjack 11 0
Body Light Armorjack 11 0
Shield Bulletproof Shield 10 HP 0
CUSTOM ARMOR
Type SP AP Cost
CYBERWARE (HL: 18)
Right Cybereye Data HL
Cybereye installed 7
Tela Optics 1d6 3
Low Light 1d6 3
Infared /UV 1d6 3
Internal Cyberware Data HL
Nasel Filter 1d6/2 2
Fashionware Data HL
Bio Monitor 0
Aliases
Improvement Points 40 / 0
Reputation 0: None
Reputation events
Role specific lifepath
Addictions
Fashion Leisure ware
-Foot ware
-Bottoms X3
-Tops X5
Gear Agent
Radio Communicator - Coms with team up to 1-mile away.
Medical Scanner (+2 on first Aid/Surgical)
Air Hypo
Hand Cuffs
Flash Light
Medical Bag
Glow Paint
Cryo Pump

Ammo Incendiary Rounds X10 Smoke Granade
Cash
Housing
Rent
Lifestyle
Notes
LIFEPATH
Cultural Origins
North America
Personality
Moody, Rush, Head Strong
Clothing Style
Leisurewear
Never without
Hairstyle
Neat and Short
Value Most
Knowledge
Feeling about people
I Like Almost everyone.
Most valued person
Friend
Most valued possession
A Book or Diary
Family Background
Corporate Techs
Childhood Environment
Mega Structure Building
Family Crisis
Family Killed Sole Survivor
Tragic Love Affairs
None
Life Goals
Friends
Partner or Coworker Childhood Friend
Enemies
None
Copyright © 2020 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A.
Cyberpunk RED Character Sheet v1.1, made by Tillerz - 2021-10-23

Created by

Jayman8874.

System

Cyberpunk RED

Statblock Type

Character Sheet

Link/Embed