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Munchkin Kumiyaa CR: 1/8

Small beast, unaligned
Armor Class: 12
Hit Points: 12 (2d8)
Speed: 20 ft , swim: 30 ft , climb: 5 ft

STR

12 +1

DEX

10 +0

CON

10 +0

INT

6 -2

WIS

12 +1

CHA

12 +1

Skills: Perception +3 , Stealth +4
Glide. The Kumiyaa can glide! In order for it to glide it must burst out of the water or run and jump from a high place. Gliding speed: 30ft.
Bioluminescence. The Kumiyaas markings, gills and the tips of their wings glow in the dark.
Amphibious. The Kumiyaa can breath air and water.
Keen Hearing and Smell. The Kumiyaa has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The Kumiyaa has advantage on an attack roll against a creature if at least one of the Kumiyaa's allies is within 5 feet of the creature and the ally isn't incapacitated.
Senses: Passive Perception 13 , Darkvision 30ft
Languages:
Challenge Rating: 1/8 ( 25 XP)

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 1) piercing damage.
  Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 1) slashing damage.
  Pounce. If the Kumiyaa moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the Kumiyaa can make one bite attack against it as a bonus action.
  Glide Attack. If the Kumiyaa glides at least 20 feet straight toward a creature and it can choose to slam into it that same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the Kumiyaa can make one bite attack against it as a bonus action.

Suggested Environments

Swamp


Created by

CancriPlasm.

Statblock Type

Monster

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