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Orc Werebear (Bear Form) in Dungeons & Dragons 5e

Orc Werebear (Bear Form)

Large Orc, shapechanger, Chaotic Evil

Armor Class 11 (Natural Armor)
Hit Points 15 (2d8+6)
Speed: 40 ft Climb: 30 ft

STR

19
( +4 )

DEX

10
( +0 )

CON

16
( +3 )

INT

2
( -4 )

WIS

13
( +1 )

CHA

10
( +0 )

Skills Intimidation +2, Perception +3
Damage Resistances Bludgeoning, Piercing, and Slashing From Nonmagical Attacks Not Made With Silvered Weapons
Languages Understands Common and Orc but can't speak.
Proficiency Bonus +2

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.   Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.   Shapechanger. The werebear can use its action to polymorph into a hybrid form or into a bear form, or back into its true form, which is humanoid. It's hitpoints are maintained between forms. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.   Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d8 + 4) piercing damage.   Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d6 + 4) slashing damage.


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