| +4 | Expertise Bonus | |
| +2 | Proficiency Bonus |
| -1 | Strength | |
| +2 | Dexterity | |
| +2 | Constitution | |
| +2 | Intelligence | |
| +5 | Wisdom | |
| +4 | Charisma |
| +2 | Acrobatics | DEX | |
| +3 | Animal Handling | WIS | |
| +2 | Arcana | INT | |
| -1 | Athletics | STR | |
| +2 | Deception | CHA | |
| +4 | History | INT | |
| +5 | Insight | WIS | |
| +2 | Intimidation | CHA | |
| +2 | Investigation | INT |
| +5 | Medicine | WIS | |
| +2 | Nature | INT | |
| +3 | Perception | WIS | |
| +2 | Performance | CHA | |
| +2 | Persuasion | CHA | |
| +4 | Religion | INT | |
| +2 | Sleight of Hand | DEX | |
| +2 | Stealth | DEX | |
| +3 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Masse d'armes | +1 | STR | 1d6-1 | Contondant | |
| Arc court | +4 | DEX | 1d6+2 | Perforant | |
| Munitions (portée 24/96) | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
0-level (Cantrip) Evocation
0-level (Cantrip) Necromancy
1-level Abjuration
1-level Evocation
1-level Abjuration
1-level Enchantment
Statblocks for your Trinkets, businesses, building, castles, empires.