| +12 | Expertise Bonus | |
| +6 | Proficiency Bonus | 
| +2 | Strength | |
| -1 | Dexterity | |
| +2 | Constitution | |
| +0 | Intelligence | |
| +7 | Wisdom | |
| +10 | Charisma | 
| -1 | Acrobatics | DEX | |
| +1 | Animal Handling | WIS | |
| +6 | Arcana | INT | |
| +8 | Athletics | STR | |
| +4 | Deception | CHA | |
| +0 | History | INT | |
| +1 | Insight | WIS | |
| +10 | Intimidation | CHA | |
| +6 | Investigation | INT | 
| +1 | Medicine | WIS | |
| +0 | Nature | INT | |
| +1 | Perception | WIS | |
| +4 | Performance | CHA | |
| +4 | Persuasion | CHA | |
| +0 | Religion | INT | |
| -1 | Sleight of Hand | DEX | |
| -1 | Stealth | DEX | |
| +1 | Survival | WIS | 
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Glaive | +10 | CHA | S | ||
| Heavy, reach, two-handed | |||||
| Crossbow, Heavy | +10 | CHA | 1d10 | P | |
| Ammunition, range (100/400), heavy, loading, two-handed | |||||
| Maul | +10 | CHA | 2d6 | B | |
| Heavy, two-handed | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.