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Selova Edrami

Medium Human, ship captain, Chaotic Neutral

Armor Class 16
Hit Points 13d8+26
Speed: 30 ft Swim: 10 ft Climb: 15 ft

STR

11
( +0 )

DEX

18
( +4 )

CON

14
( +2 )

INT

11
( +0 )

WIS

11
( +0 )

CHA

12
( +1 )

Saving Throws DEX +7, INT +3
Skills Acrobatics +7, Athletics +3, Perception +3, Sleight of Hand +7, Stealth +7
Senses passive perception 13
Languages Common, Thieves' Cant
Challenge Rating 5
Proficiency Bonus +3

Description

Captain Selova Edrami has a repuation at sea; for those who have actually heard of her. While young, Selova is a skilled and ambitious captain, though a bit arrogant and reckless. She doesn't believe in superstitions and is determined to accomplish things that no one else has dared to try, defying the odds. While she values the advice and wisdom of her crew, she is quick to make up her mind and is unlikely to change it without good reason.


Evasion. If Selova is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, Selova instead takes no damage if she succeeds on the saving throw and only half damage if she fails, provided she isn't incapacitated.

Actions

Multiattack. Selova makes three Shortsword or Shortbow attacks.   Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 1d6+4 piercing damage plus 3 1d6+4 poison damage.   Shortbow. Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 7 1d6+4 piercing damage plus 3 1d6 poison damage.

Bonus Actions

Cunning Action. Selova takes the Dash, Disengage, or Hide action.

Reactions

Uncanny Dodge. Selova halves the damage that she takes from an attack that hits her. Selova must be able to see the attacker.


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