Name | Onyx Crowley |
Handle | |
Role | Netrunner |
Role Ability | Interface (4) |
Rank | 1 |
Awareness Skills | BASE |
---|---|
Concentration (WILL) | 9 |
Conceal/Reveal Object (INT) | 14 |
Lip Reading (INT) | - |
Perception (INT) | 18 |
Tracking (INT) | - |
Body Skills | BASE |
Athletics (DEX) | 7 |
Contortionist (DEX) | - |
Dance (DEX) | - |
Endurance (WILL) | - |
Resist Torture/Drugs (WILL) | - |
Stealth (DEX) | 7 |
Control Skills | BASE |
Drive Land Vehicle (REF) | - |
Pilot Air Vehicle (REF) x2 | - |
Pilot Sea Vehicle (REF) | - |
Riding (REF) | - |
Education Skills | BASE |
Accounting (INT) | - |
Animal Handling (INT) | - |
Bureaucracy (INT) | - |
Business (INT) | - |
Composition (INT) | - |
Criminology (INT) | - |
Cryptography (INT) | 12 |
Deduction (INT) | - |
Education (INT) | 12 |
Gamble (INT) | - |
Education Skills | BASE |
---|---|
Language: Streetslang (INT) | 12 |
Library Search (INT) | 18 |
Local Expert: Your Home (INT) | 12 |
Tactics (INT) | - |
Wilderness Survival (INT) | - |
Fighting Skills | BASE |
Brawling (DEX) | 7 |
Evasion (DEX) | 7 |
Martial Arts (DEX) x2 | - |
Melee Weapon (DEX) | - |
Performance Skills | BASE |
Acting (COOL) | - |
Ranged Weapon Skills | BASE |
Archery (REF) | - |
Autofire (REF) x2 | - |
Handgun (REF) | 10 |
Heavy Weapons (REF) x2 | - |
Shoulder Arms (REF) | - |
Social Skills | BASE |
---|---|
Bribery (COOL) | - |
Conversation (EMP) | 9 |
Human Perception (EMP) | 9 |
Interrogation (COOL) | - |
Persuasion (COOL) | 12 |
Personal Grooming (COOL) | - |
Streetwise (COOL) | - |
Trading (COOL) | - |
Wardrobe & Style (COOL) | - |
Technique Skills | BASE |
Air Vehicle Tech (TECH) | - |
Basic Tech (TECH) | 18 |
Cybertech (TECH) | 18 |
Demolitions (TECH) x2 | - |
Electronics/Security Tech (TECH) x2 | 18 |
First Aid (TECH) | 12 |
Forgery (TECH) | - |
Land Vehicle Tech (TECH) | - |
Paint/Draw/Sculpt (TECH) | - |
Paramedic (TECH) x2 | - |
Photography/Film (TECH) | - |
Pick Lock (TECH) | - |
Pick Pocket (TECH) | - |
Sea Vehicle Tech (TECH) | - |
Weaponstech (TECH) | - |
Humanity | 46 / 70 |
Hitpoints | 35 / 35 |
Death Save | 3 |
Seriously Wounded Threshold | 18 |
Critical Injuries |
Name | Damage | Ammo | ROF | Notes |
---|---|---|---|---|
Medium Pistol | 2d6 | 12 | 2 |
Location | Type | SP | AP |
---|---|---|---|
Head | None | 0 | 0 |
Body | None | 0 | 0 |
Shield | None | 0 | 0 |
Type | SP | AP | Cost |
---|
Right Arm | Data | HL |
---|---|---|
Cyberarm | installed | 7 |
Cyberdeck | 3 |
Neural Link | Data | HL |
---|---|---|
Interface Plugs | 7 | |
Memory Chip | 0 |
Internal Cyberware | Data | HL |
---|---|---|
Enhanced Antibodies | After stabilization, user heals BODY x 2 for each day spent resting. | 2 |
Aliases | |
Improvement Points | 0 / 0 |
Reputation | 0: None |
Reputation events | |
Role specific lifepath | Just like to crack systems for the fun of it but has studied under the netrunners for her families corp. Workspace: There are screens everywhere, It's taken over your entire living space. Clients: You work for yourself and sell whatever data you can find on the NET. Where do you get programs? Steal them from other Netrunners you brain-burn. Who's Gunning for You? You think it might be a rogue AI or a NET Ghost. Either way, it's bad news. |
Addictions | N/A |
Fashion |
Gear | Computer. Techtool. Virtuality Goggles. |
Ammo | |
Cash | $240 |
Housing | Crow HQ studio apt. |
Rent | N/A |
Lifestyle | Generic Prepak |
Notes |