Keen Hearing and Smell: You have advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics: You have advantage on attack rolls against a creature if at least one of your allies is within 5 ft of the creature and isn't incapacitated. Pounce: If you move at least 20 ft in a straight line towards a creature and then hit it with a bite attack on the same turn, the target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone you can make on additional bite attack against it as a bonus action. Running Leap: With a 10 ft running start, you can long jump up to 25 ft.
Bite: Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 7 1d8+3 piercing damage.