name | Gaston |
---|---|
level | 1 |
xp earned | 0 |
xp to next level | 100 |
origin | Ex-Raider |
Name | TAG | Attr | Rank | ∑ |
---|---|---|---|---|
Athletics | STR | 3 | 9 | |
Barter | CHA | 0 | 4 | |
Big Guns | END | 0 | 7 | |
Energy Weapons | PER | 0 | 7 | |
Explosives | PER | 3 | 10 | |
Lockpick | PER | 3 | 10 | |
Medicine | INT | 0 | 8 | |
Melee Weapons | STR | 3 | 9 | |
Pilot | PER | 2 | 9 |
Name | TAG | Attr | Rank | ∑ |
---|---|---|---|---|
Repair | INT | 3 | 11 | |
Science | INT | 3 | 11 | |
Small Guns | AGI | 0 | 4 | |
Sneak | AGI | 0 | 4 | |
Speech | CHA | 0 | 4 | |
Survival | END | 3 | 10 | |
Throwing | AGI | 0 | 4 | |
Unarmed | STR | 2 | 8 |
Location | Phys. DR | En. DR | Rad. DR | HP |
Head (1-2) | 0 | 0 | 0 | |
Torso (3-8) | 1 | 1 | 0 | |
Left Arm (9-11) | 0 | 0 | 0 | |
Right Arm (12-14) | 1 | 1 | 0 | |
Left Leg (15-17) | 0 | 0 | 0 | |
Right Leg (18-20) | 0 | 0 | 0 |
Name | TAG | Type | Dmg | Ammo Type | Range | Rate |
---|---|---|---|---|---|---|
Tire Iron | Melee Weapons | 3d6 | - | - | - | |
Effects | - | Qualities | - | Weight | 2 | |
Pipe Gun | Small Guns | 3d6 | .38 | C | 2 | |
Effects | - | Qualities | Close Quarters, Unreliable | Weight | 2 | |
Molotov Cocktail x2 | Throwing | 4d6 | - | - | - | |
Effects | Persistent | Qualities | Blast, Thrown (M) | Weight | 2 | |
Frag Grenade | Throwing | 6d6 | - | - | - | |
Effects | - | Qualities | Blast, Thrown (M) | Weight | <1 |
Caliber | Type | Count |
---|---|---|
.38 | Physical | 14 |
Perk | Rank |
---|---|
Educated | Trait |
You have one additional tag skill. When you fail a skill test using a skill other than a tag skill, the GM gains 1 AP. | |
Jury Rigging | - |
You can repair an item without needing to expend any components. However, the repair is temporary, and the item will break again on the next complication you suffer while using it. The complication range of all skill tests to use the item increases by 1, to the roll of a 19–20. |
Perk | Rank |
---|---|
Gifted | Trait |
Choose two S.P.E.C.I.A.L. attributes and increase them by +1 each. Your maximum number of Luck points is one fewer than your Luck attribute. |
Item | Weight |
---|---|
Harness (Equipped) | 1 |
Raider Chest Piece (Equipped) | 7 |
Raider Right Arm (Equipped) | 3 |
Lab Coat | 2 |
RadAway | <1 |
Stimpak | <1 |
Mentats | <1 |
Purified Water x2 | <1 |
Iguana on a Stick | <1 |
Skinwig Meat x6 | <1 |
Bloodbug Meat x4 | <1 |
Item | Weight |
---|---|
Coolant x7 | 7 |
Multi-Tool | 1 |