| +6 | Expertise Bonus | |
| +3 | Proficiency Bonus |
| +8 | Strength | |
| +3 | Dexterity | |
| +8 | Constitution | |
| +2 | Intelligence | |
| +2 | Wisdom | |
| +4 | Charisma |
| +3 | Acrobatics | DEX | |
| +2 | Animal Handling | WIS | |
| +2 | Arcana | INT | |
| +5 | Athletics | STR | |
| +4 | Deception | CHA | |
| +2 | History | INT | |
| +5 | Insight | WIS | |
| +10 | Intimidation | CHA | |
| +2 | Investigation | INT |
| +2 | Medicine | WIS | |
| +2 | Nature | INT | |
| +2 | Perception | WIS | |
| +7 | Performance | CHA | |
| +4 | Persuasion | CHA | |
| +2 | Religion | INT | |
| +3 | Sleight of Hand | DEX | |
| +9 | Stealth | DEX | |
| +2 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Fist attack | +8 | STR | 2d8+5 | Piercing | |
| + 1d6 Piercing per AC gained | |||||
| Kick | +8 | STR | 2d8+5 | Piercing | |
| + 1d6 Piercing per AC gained | |||||
| Bash | +8 | STR | 1d10+5 | Piercing | |
| + 1d8 Piercing per AC gained, knocks person back 15 feet and knocked prone DC 10 + STR MOD | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.