Tiny beast, unaligned
Armor Class: 12
Hit Points: 8 (3d4)
Speed:
30 ft
, climb: 20 ft
Senses: darkvision 60 ft., passive Perception 11
Languages: Common
Challenge Rating: 1/2
Innate Spellcasting
Salem's spell casting ability is Intelligence (spell save DC 12). Salem can innately cast the following spell, requiring no material components:
At will: message, prestidigitation
Magic Resistance
Salem has advantage on saving throws against spells and other magical effects.
Actions
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. *Hit* 4 (1d4+2) slashing damage.
Teleport (Recharge 4-6). Salem magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see.
Sentenced for his crimes by a witches' council centuries prior, Salem has been cursed to spend time as a black cat until his punishment has been deemed fulfilled. Salem was once a selfish and power-hungry witch who enjoyed scheming to get his way and attempted to take over the world. However, since his punishment, Salem has taken a softer side toward his master and their allies, becoming a loyal companion. While awaiting the removal of the curse, Salem typically provides guidance and causes trouble in nearly equal portions.